Hi all, just wanted to give you an update to my progress. Initially I was expecting this to only take a short amount of time, however there have been some issue's to overcome during the process of putting together this map pack, adding Bots is not going as well as I had hoped due to their rather lacklustre performance (As you're already aware of), lots of adjusting nodes and testing, making notes of where Bots have issue's and attempting to compensate. Anyway, I have been keeping a record of what I have been doing so far...
Added high resolution loading screens in 16:9 and 4:3 for all maps
Improved quality of N64 Frigate, FrigateX, Extraction, Streets, StreetsX & Alien Conflict tracks to better match the GE:S tracks
Added GE64 impact sound effect (Thwomp sound that everybody loved so much)
Added GE64 Frigate & FrigateX music for Lafayette
Added PD64 Dark Combat music to Desert Temple
Added PD64 Extraction & Alien Conflict music to Grid
Added N64 Street & StreetsX + Streets music by GoldenZen to Garrison
Added Always Better by Goldenzen & Spy by Sole Signal to Ica Event
All music volumes matched to 92db
Added Bots to ge_grid
Added Bots to ge_lafayette_luchador
Still left to do...
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Add Bot support for all maps that have none
Fix Node issues with some maps where Bots get stuck or unable to navigate
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Some aspects of the Map Pack will be optional and in a separate zip, for example the Player Impact sound effect, ge_grid Material files (not required by those who already downloaded from server)