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Author Topic: Troy's Bug Thread  (Read 22114 times)

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Troy

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Re: Troy's Bug Thread
« Reply #15 on: December 10, 2010, 06:20:33 am »

In the character selection screen, I have noticed some errors.

Jaws

Description: any (2 spaces) misfortune

Mayday

Role: Henchwonman

Words are getting cut off

Miskin

Role: Defence Ministe
Affiliation: Russion Governm

Oddjob

Affiliation: Auric Goldfinge

General Ourumov

Affiliation: Soviet Army/Jan
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Re: Troy's Bug Thread
« Reply #16 on: December 10, 2010, 07:06:53 am »

Let's add up another one in Caverns that I randomly found some night.

Troy

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Re: Troy's Bug Thread
« Reply #17 on: December 10, 2010, 08:41:30 am »

When I press the controls in the Aztec to open the exhaust bay, it pushes me back.  I try to walk forward and there's an invisible wall.  It goes away after a few seconds.

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Troy

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Re: Troy's Bug Thread
« Reply #18 on: December 11, 2010, 09:56:37 am »

I have set the weapons that were assigned the numbers 1-6 to pre-defined keys.  When the server map vote initiates, sometimes I will switch to a weapon using one of these keys.  When I do this, it will vote for a map.  For example, I have mouse3 set for shotgun.  The default key is 4.  So when I press mouse3, it votes for the 4th map.
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Mangley

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Re: Troy's Bug Thread
« Reply #19 on: December 11, 2010, 03:10:11 pm »

Seems you need a lesson in distinguishing bugs in Goldeneye: Source from bugs in the engine or external addons.

Sourcemod map vote plugin uses your weapon assignment keys for the vote, that's by design and has nothing to do with GE:S.

Bad ladder and water coding is Valve's fault.

Moving entity desyncronization is Valve's fault.

Aside from that you're just pointing out minor flaws in outdated and flawed maps.

Trolling and spamming bug threads on release day has earned you the reputation you have. I can't say any more than that.
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Troy

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Re: Troy's Bug Thread
« Reply #20 on: December 11, 2010, 10:48:38 pm »

Sourcemod map vote plugin uses your weapon assignment keys for the vote, that's by design and has nothing to do with GE:S.
I did not know this.  It was something I noticed in beta 4 and again in 4.1.

Trolling and spamming bug threads on release day has earned you the reputation you have. I can't say any more than that.
No Mangley.  The reputation I have earned is because you and Proxie have a personal vendetta against me.  I could post anything on these forums and my reputation would go down.  Nonetheless, I hardly care about this number because he has no real bearing on me.  You can keep spitting me for all I care.  Get a life dude.
« Last Edit: December 11, 2010, 10:51:01 pm by Troy »
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Re: Troy's Bug Thread
« Reply #21 on: December 11, 2010, 11:27:57 pm »

Gotta disagree. You know Beta 4.0 had been out since February and you didn't post anything since then, but all of a sudden when a new release is announced you go apeshit with stuff of which the most part was broken by Valve. So think about it, again. Just a second ffs. How does that look? ~
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Re: Troy's Bug Thread
« Reply #22 on: December 11, 2010, 11:59:47 pm »

I kept in mind that 4.1 would be released very soon.  Instead of posting bugs that had already been fixed, I checked the 4.1 changelog and personally asked MaJoR before I posted.  I forgot to state this.  With this being said, I will continue to use this thread to continue with any 4.1 bugs I find.
« Last Edit: December 12, 2010, 12:23:55 am by Troy »
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Troy

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Re: Troy's Bug Thread
« Reply #23 on: December 12, 2010, 12:18:16 am »

After using the 4.1 installer, I found that you could not uninstall the program from Add/Remove.

Invalid registry key

[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\Uninstall\GoldenEye: Source]
"UninstallString"="C:\\Program Files (x86)\\Steam\\SteamApps\\sourcemods\\GoldenEye: Source_Uninstall.exe"

Fixed

[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\Uninstall\GoldenEye: Source]
"UninstallString"="C:\\Program Files (x86)\\Steam\\SteamApps\\sourcemods\\GoldenEye Source_Uninstall.exe"
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Seiya

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Re: Troy's Bug Thread
« Reply #24 on: December 12, 2010, 01:20:22 am »

Is 'End of Round Report not Showing Up Sometimes' a bug or is it just some sort of incompatibility with Sourcemod?
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Re: Troy's Bug Thread
« Reply #25 on: December 12, 2010, 01:27:37 am »

Is 'End of Round Report not Showing Up Sometimes' a bug or is it just some sort of incompatibility with Sourcemod?

Yeah it seems to be that sourcemod's autobalance is forcing round starts when the round ends.
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Re: Troy's Bug Thread
« Reply #26 on: December 12, 2010, 01:28:51 am »

I kept in mind that 4.1 would be released very soon.  Instead of posting bugs that had already been fixed, I checked the 4.1 changelog and personally asked MaJoR before I posted.  I forgot to state this.  With this being said, I will continue to use this thread to continue with any 4.1 bugs I find.

Nothing wrong with the latter - the sooner bugs are discovered, the sooner they'll be fixed. But you could have posted early on (when 4.0 came out) or waited with 4.0 bugs till after 4.1 release (maybe some of them are already fixed?). Anyway, I'll contribute by saying that custom maps like Luchador's citadel and Kraid's bunker seem to have problems running on 4.1. When I recently played them on some WNx server, there were some purple surfaces like the textures were missing in these spots. That wasn't the case before, of course. I used the .exe install, but I don't think that matters and the maps were downloaded fresh from the server.
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Troy

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Re: Troy's Bug Thread
« Reply #27 on: December 12, 2010, 04:05:38 am »

But you could have posted early on (when 4.0 came out) or waited with 4.0 bugs till after 4.1 release (maybe some of them are already fixed?).
I intended these bugs to be carried on into the "Known Bugs" list for the next release.  Perhaps I started this thread a few days early and caused some confusion.  I did not mean for this to be the case.  Now I would appreciate it if the comments about when I started this thread would cease as I was trying to contribute in a positive manner.
« Last Edit: December 12, 2010, 04:17:44 am by Troy »
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Troy

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Re: Troy's Bug Thread
« Reply #28 on: December 12, 2010, 04:55:42 am »

You can see other people in this mirror in Casino but cannot see yourself.  My character was Mayday and the one I was playing against was Boris.  As you can see, Boris is too my right.

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Re: Troy's Bug Thread
« Reply #29 on: December 12, 2010, 05:21:24 am »

Just like in Facility.
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