GoldenEye: Source Forums

Debriefing => General Goldeneye => Topic started by: rdcarden2006 on June 04, 2010, 11:02:41 pm

Title: Goldeneye Wii Update
Post by: rdcarden2006 on June 04, 2010, 11:02:41 pm
I saw this on the MI6 website today. It has some cool cover art and a short update on the status of the game. It sounds like it's actually coming out. I'll let you guys read about it. It definitely has my interest.

http://www.mi6.co.uk/sections/articles/gaming_activision_ge_rumours.php3?t=&s=&id=02579
Title: Re: Goldeneye Wii Update
Post by: WNxEuphonic on June 04, 2010, 11:17:04 pm
There has been multiple rumors about a Goldeneye remake. Personally, I think the rights to the franchise and the game being split between Nintendo, Rare, Activision, MGM Interactive and Microsoft (who owns Rare) make it unlikely that a straight remake will be made. Most of the recent rumors have been attributed to a possible sequel to Goldeneye: Rogue Agent which is completely unrelated to the original Goldeneye 64.
Title: Re: Goldeneye Wii Update
Post by: kraid on June 05, 2010, 09:57:35 am
Quote
Developed from the ground up for the Wii, GoldenEye takes advantage of the latest technology to deliver the same intense experience with today's graphics and physics.
This sentence made me laught so hard.
Wii isn't exactly the right plattform for today's graphics.

Quote
Play a modernized version of the classic story with the new Bond (Daniel Craig)
EPIC FAIL. What's the point to use an actor which was not in the movie and also is disliked by a lot of Goldeneye and Bond fans.

Quote
Relive all the legendary moments from the original fame; St Petersburg, the Caribbean and numerous other levels. Leverage the classic arsenal of weapons and gadgets as you fight Onatopp, Trevelyan and their adversaries, from the classic PP7 to the high tech assault rifle, sniper files and even the tank. The enhanced multiplayer experience offers 4 player split-screen like the original and introduces 8 player online matches. GoldenEye is 13 years better, are you?
Let's see if they can put together something good, but my guess it'll be another CoD-like Game which is using the name Goldeneye to sell some more copies.
Title: Re: Goldeneye Wii Update
Post by: Mangley on June 05, 2010, 01:12:20 pm
They're developing a groundbreaking remake of an all-time classic on an obsolete platform. Hats off to those idiots.

It'll obviously be a Wii exclusive, which is why it will suck beyond recognition.
Title: Re: Goldeneye Wii Update
Post by: kraid on June 05, 2010, 03:53:41 pm
I guess it's Wii exclusive because Nintendo still owns the Goldeneye Game licence while Rare only owns the rights of the content they created for GE64.

Since Activision is going to create a new Goldeneye 'from scratch' there shouldn't be any licence issues with Rare/M$.

They're developing a groundbreaking remake of an all-time classic on an obsolete platform. Hats off to those idiots.

It'll obviously be a Wii exclusive, which is why it will suck beyond recognition.

It'll suck only because it's on Wii, which is an obsolete platform for you?

IMO if a game sux, it's because the developers did a half arsed job because of a lack of time, money and/or skill, not because it's on a less powerfull hardware.

In fact you're able to create absolutly amazing games even on a 16bit Hardware and also the worst trash on NextGen machines.
Title: Re: Goldeneye Wii Update
Post by: Mangley on June 05, 2010, 07:02:48 pm
It has the potential to suck for a multitude of reasons. It being on the Wii simply ensures that it sucks regardless of how good it could ever be. I won't jump to conclusions on how bad I expect the game itself will be, but I can make judgements about it based on the platform.

All consoles are destined for obsolescence, and more than any of the current generation of consoles the Wii is on its last legs, inferior in every respect to its competitors. The next generation is fast on its way. Now, believe me, I couldn't give two flying dogshits about consoles these days. The last one I had was an N64.

I'm fully expecting any potential good experience that could be had with this game will be tarnished by gimmicky Wiitarded motion control and poor graphics as a result of the platform it is forcibly restricted to. There's a good chance it will just be a semi-rail shooter.

Anyway, I wasn't saying that inferior hardware makes a game bad. The Wii just sucks, end of story.
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on June 05, 2010, 07:42:39 pm
Interesting that companies like Sony are following suit if the motion control concept is a "gimmick".
Unnecessary and overkill Wii hate.

However, I would much rather have the option of plugging my N64 controller into it. I can't aim worth a shit in PD`` on my Xbox...
Title: Re: Goldeneye Wii Update
Post by: Enzo.Matrix on June 05, 2010, 11:08:28 pm
Sorry,  i call BS when they say 8 player online for Wii.
Title: Re: Goldeneye Wii Update
Post by: kraid on June 06, 2010, 07:42:52 am
Quote from: Mangley
It being on the Wii simply ensures that it sucks regardless of how good it could ever be.
Absolutly brilliant logic ;)

I don't think consoles are obsolete or inferior.
Consoles are becoming more and more important in the gaming market while the importance of the computer as a gaming platform decrases.
Reasons might be expensive hardware which has to be upgraded every once in a while (2 years or so) to play the new games, while a console will be bought once and have at least a 5 year lifecycle.
Also the PC is more complicated to handle (driver and software updates, installing the games, ...) and the compatibility isn't always great.
Piracy is also a very big issue not only but especially on PC, but also all the copy protection stuff of today's PC software which is a result of the war against this piracy.

Ofc. there are also advantages of PC gaming like the mod scene which wouldn't be possible like that on a console or the freedome you have with creating your own server and many more things.

So i have to say it's like with every other thing in life, it has advantages and disadvantages.
You can either choose to select one platform which offers the most advantages for you and accept the disadvantages (and miss out a few great games) or stay open minded and have fun with games no matter on which Hardware.
Title: Re: Goldeneye Wii Update
Post by: Enzo.Matrix on June 06, 2010, 06:41:43 pm
I think most of us started with consoles...

They will always have a problem when competing with PC hardware.  But what the console has lost was the multiplayer..  as in the having your friends beside you playing goldeneye..  they was so important to consoles.  Now its just a PC you hook to your computer and lose any form of decent control over.

(http://www.tripoint.org/games/literature/intvbox/fs/snafu.jpg)
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on June 06, 2010, 08:06:31 pm
+1 just for Snafu.
Title: Re: Goldeneye Wii Update
Post by: Enzo.Matrix on June 06, 2010, 10:30:19 pm
still have it, and it works.
Title: Re: Goldeneye Wii Update
Post by: killermonkey on June 07, 2010, 12:16:25 pm
Mangley, your Wii hate is unwarranted and frankly if you don't own one you really can't talk smack about it. In fact, the only thing I hate about the Wii is that it doesn't have an HDMI output port so I have to buy a converter box to set it up on my receiver... I play the Wii on my 92" projection screen in stunning 480p and I must say it looks great, of course there are pixel blocks and blurring but honestly that doesn't make a game bad. In fact, I think it strengthens the games on the Wii since the developers can't rely on the hardware to make their game **LOOK** awesome they have to actually make an awesome game.

I own a Wii because it has games that will NEVER EVER EVER come out on the PC. Period. If you own any other console and a gaming computer you are an idiot. Also, Wii games are usually cheaper ($10-$15) than any other console.

But what the console has lost was the multiplayer..  as in the having your friends beside you playing goldeneye..  they was so important to consoles.

This is where the Wii _STILL_ shines. Lemme list the games I have played with my friends in crazy 4-person mayhem: Mario Kart Wii, Super Smash Brothers Brawl, New Super Mario Brothers, Wii Sports.

None of those games are available anywhere else and they all are amazing. Seriously, quit hating on the graphics that does not, and will NEVER, make a game GREAT.
Title: Re: Goldeneye Wii Update
Post by: Mangley on June 07, 2010, 01:42:52 pm
I suppose I was a bit out of line, my apologies. I didn't intend for it to come across as venomous as it did.
Title: Re: Goldeneye Wii Update
Post by: Enzo.Matrix on June 07, 2010, 01:55:00 pm
This is where the Wii _STILL_ shines. Lemme list the games I have played with my friends in crazy 4-person mayhem: Mario Kart Wii, Super Smash Brothers Brawl, New Super Mario Brothers, Wii Sports.

Ya, I haz all those.  What I meant was that the quantity has dwindled.

Also digg thread about the GE topic is first page.  Already 2 peeps that swear by us.
Title: Re: Goldeneye Wii Update
Post by: coolDisguise on June 07, 2010, 02:13:40 pm
I own a Wii because it has games that will NEVER EVER EVER come out on the PC. Period. If you own any other console and a gaming computer you are an idiot.

You can say that for most consoles.
There are game series that are bound to certain consoles (e.g. Metal Gear (except for I and II on NES), Final Fantasy (except for I-VI on NES/SNES) and Gran Turismo for PS consoles, (most) Halo titles for XBox/Xbox360 (except for I and II on PC) and Mario games for Nintendo consoles (except for Mario is Missing and Mario's Time Machine on PC).
So if you like a certain series and want to play it, you're bound to buy the corresponding console - which isn't only the Wii.

Also, Wii games are usually cheaper ($10-$15) than any other console.

That might be because they look (in terms of graphics) inferior to other consoles - so people would basically be thinking: "Why buy a certain game on the Wii (resp. buying a Wii for a certain game) if it was a game, that's also on another console looking way better there?"
An example would be Ghostbusters which came out for DS, PS2 and Wii coded by another developer team than for Xbox360 and PS3, which points towards the Wii's limitations (on top of that the Wii/PS2 Ghostbuster game has some bad gameplay elements to it, that make it less enjoyable compared to the other versions by the other developer team). So if we're talking "NextGen" the Wii isn't all that NextGen at all. It has it's own special input devices, though.
Still it feels to me as if they put all their money in that in the beginning and still the Wiimote without MotionPlus is a pain in the ass. I'd rather use a classic controller most of the time.

This is where the Wii _STILL_ shines. Lemme list the games I have played with my friends in crazy 4-person mayhem: Mario Kart Wii, Super Smash Brothers Brawl, New Super Mario Brothers, Wii Sports.

None of those games are available anywhere else and they all are amazing. Seriously, quit hating on the graphics that does not, and will NEVER, make a game GREAT.

I have to agree with you about the graphics not being able to turn a shitty game great.
Yet 3/4 of the games you mentioned are from the Mario series that started way back on another console (SNES, N64, NES respectively), proving my first statement. As for Mario Kart and Smash Brothers (well that's just my opinion) I prefer the older versions because of some aspects. Nevertheless, there's no doubt that also the Wii has good games, e.g. Super Mario Galaxy 2 (despite outdated water effects and some aliasing effects) is just fun to play and makes perfect use of the Wiimote and Nunchuk.
Title: Re: Goldeneye Wii Update
Post by: WNxCJL9788 on June 12, 2010, 12:45:44 am
This is where the Wii _STILL_ shines. Lemme list the games I have played with my friends in crazy 4-person mayhem: Mario Kart Wii, Super Smash Brothers Brawl, New Super Mario Brothers, Wii Sports.
Amen. Just today, in between the World Cup matches, we booted up the Wii and played a few hours of Brawl until the footy was back on. Wii Sports is still one of my favourite play-when-your-drunk games, and MK is still a solid racer, one of the best around.

I never liked people using the GE name to sell games - Rogue Agent was a poor show in my opinion. But this time I'm going to hold judgement until I see anything. It's not a port, more like a total remake, so if they can at least instill half of the awesomeness of GE64, with the Wii remotes I could see this being a great laugh with mates.
Title: Re: Goldeneye Wii Update
Post by: Storm101 on June 14, 2010, 09:52:06 pm
It's real, folks.

http://www.nintendoeverything.com/41974/
Title: Re: Goldeneye Wii Update
Post by: MasterChief2829 on June 14, 2010, 09:54:44 pm
Wow the XBLA remake was way better... why did they have to shut that down, for this? They remade the game, and... wtf. *shakes head*

They aren't using RARE's game code, they totally remade the game, which is how they are getting away with this. Also, No Peirce Brosnan Bond. Daniel Craig = Goldeneye Bond now. lmao.

I'll play it and have fun hopefully, but in terms of bringing the classic back, this is not it. It's like a different take on Goldeneye.
Title: Re: Goldeneye Wii Update
Post by: major on June 14, 2010, 09:58:17 pm
Well fuck me. Not going to lie, looks kinda cool. Can see it's not going to folllow the old story 100%, but I like how it looks like the original.

We'll see what it's like when it comes out. Might have to drive to my moms and play it in her wii (you all have dirty minds).
Title: Re: Goldeneye Wii Update
Post by: Mangley on June 14, 2010, 10:08:54 pm
Looks like it could still be fun actually... But they gave Jaws a moustache?
Title: Re: Goldeneye Wii Update
Post by: The Cy on June 14, 2010, 10:09:48 pm
looks interesting to me, although it seems to be a game with daniel craig in the main goldeneye storyline..? what the hell..
Title: Re: Goldeneye Wii Update
Post by: Storm101 on June 14, 2010, 10:16:51 pm
They keep taking it off of YouTube. I guess we'll have to wait until a site like GameTrailers puts it up to see it again.
Title: Re: Goldeneye Wii Update
Post by: Enzo.Matrix on June 14, 2010, 10:22:20 pm
http://www.nintendoeverything.com/41974/
Title: Re: Goldeneye Wii Update
Post by: codemaster94 on June 14, 2010, 10:28:13 pm
It looks good graphics and sound-wise, but I don't like it. You can't take a game that had an original character...Pierce...and change it to the newest Bond. Where's the PP7? It just doesn't work...But if it does come out, I may buy it.
Title: Re: Goldeneye Wii Update
Post by: Storm101 on June 14, 2010, 10:32:56 pm
I think they changed it to Craig and altered Jaws' appearance for the same reason Rare couldn't use All Bonds in GE's multiplayer back in the day. Doesn't bother me, personally.
Title: Re: Goldeneye Wii Update
Post by: coolDisguise on June 14, 2010, 10:34:01 pm
Fuck, I need a Wii right away. >.<
Although I did avoid consoles lately and especially the Wii (because most titles aren't that appealing to me and in terms of graphics... - you know, it's already been discussed).
Despite having Craig as Bond (I'm so hoping they'll change that for someone who actually looked and behaved like Bond was supposed to look and behave) this looks very promising, although they seem to have either added or changed some things in there.
I just can't wait to try it out - if it even makes its way to Germany.
Title: Re: Goldeneye Wii Update
Post by: WNxCJL9788 on June 15, 2010, 12:04:30 pm
Looks kinda cool...but Daniel Craig? Bad start.
Title: Re: Goldeneye Wii Update
Post by: kraid on June 15, 2010, 02:24:57 pm
I'm getting a 404.
Looks as if they took it down again.
Title: Re: Goldeneye Wii Update
Post by: coolDisguise on June 15, 2010, 03:47:17 pm
The trailer is also available here, for those who'd like to have a look at it:

http://www.nintendo-online.de/news/6239/e3-2010-goldeneye-007-bestaetigt-trailer/
Title: Re: Goldeneye Wii Update
Post by: phoenyx on June 15, 2010, 07:04:18 pm
I'm actually looking forward to this. I don't really mind the change of actor, even though i still have a slight preference for Brosnan, and the rest looks pretty amazing to me (for the wii at least). The only thing that bothers me a little is that i think the guy we see in the truck is supposed to be 006 and he has the charisma of a dead oyster.
Can't wait though.
Title: Re: Goldeneye Wii Update
Post by: StrikerMan780 on June 15, 2010, 07:29:23 pm
Gametrailers link if it hasn't been posted:
http://www.gametrailers.com/game/goldeneye-wii/13381

Might be interesting, that's all I can say. I'm not bitching, complaining, or talking shit until I play it.
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on June 15, 2010, 09:31:25 pm
Might be interesting, that's all I can say. I'm not bitching, complaining, or talking shit until I play it.

So far I can only talk shit about Daniel Craig as Bond. That's not GoldenEye, and there's nothing to argue there.
Other than that, following suit with Striker. (Other comment in other thread that really should be merged with this one...)
Title: Re: Goldeneye Wii Update
Post by: phoenyx on June 15, 2010, 10:05:17 pm
At least the multiplayer will be fun ^^
"The version at the show is using four player split screen where each player chooses a classic character including Odd Job and Jaws. While each character can toss grenades, good ol' Odd Job can flick his hat at opponents."

http://uk.wii.ign.com/articles/109/1097593p1.html
Title: Re: Goldeneye Wii Update
Post by: Mangley on June 15, 2010, 10:22:00 pm
"no health pick-ups. Instead, you take cover to get your health to regenerate. You'll be able to vault over ledges and banisters, and take down enemies with up-close melee attacks.


Multiplayer will be enhanced with a full-featured online mode, complete with a full-fledged experience point system;
players will be rewarded with XP for specific tasks in online matches that will offer achievements and unlockables."


Goldeneye: Modern Warfare?... Look closely at the multiplayer portion of the trailer and you can see there are even iron sights. I really don't think this is the remake everyone would imagine and want it to be.
Title: Re: Goldeneye Wii Update
Post by: phoenyx on June 16, 2010, 12:40:22 am
Goldeneye: Modern Warfare?... Look closely at the multiplayer portion of the trailer and you can see there are even iron sights. I really don't think this is the remake everyone would imagine and want it to be.
You can't exactly expect a remake to not make some changes. And I can't blame them for trying to find a more popular formula and actually sell the game. Don't get me wrong, I'm not a big fan of modern warfare, but I think the vaulting over ledges and takedowns will be fun. Also the regenerating health and cover systems were present in quantum of solace (wasn't great but i enjoyed it while it lasted... which wasn't very long) so it makes sense that they would implement it again.

Still I can understand why someone wouldn't want to get their hopes up, the last game tagged "Goldeneye" wasn't exactly a masterpiece. But I guess you can still wait for the GE:S singleplayer, which I'm pretty sure will be mind-blowing considering how amazing the Beta 4 is :)
Title: Re: Goldeneye Wii Update
Post by: engineer on June 16, 2010, 02:44:38 am
Hell, takedowns were in the movie, weren't they?
Title: Re: Goldeneye Wii Update
Post by: coolDisguise on June 17, 2010, 03:27:53 pm
Now that's a downer - I mean this option to wait for your health to refill so every casual can play it on their first try on every difficulty setting if there are any. I'm not saying anything about the melee takedowns, which really make sense in SP (instead of karate chopping an enemy zillion times from behind) or jumping/vaulting ledges (if that isn't always the same stiff animation taking like forever without you being able to control shit), but as people said it's trying to hard to be modern warfare (iron sights, crosshair and that XP mode sound dumb to me).
Maybe the overhaul of the SP's story are not that bad after all, but we have to wait and see, I guess.
It would be nice if they implemented the possibility to play some missions in different ways, meaning 'stealthy' using silenced weapons/takedowns, maybe even being able to drag bodies somewhere or 'going crazy' which basically means shooting everyone. (like in the original)
Title: Re: Goldeneye Wii Update
Post by: kraid on June 17, 2010, 06:44:43 pm
Judging from what i saw and read so far about this game, they didn't include anything which made the original such a great game. Instead they copied allmost everything from CoD:MW and gave it a Bond skin (and not even a good one).

If you ask me, i'd say it'll be the exact oposite of the original Goldeneye.

Some reasons why it'll suck:
- tons of scripted sequences instead of pure gameplay,
- altered story
- different weapons (and i doubt they'll sound like the ones from GE64)
- new (awefull) design for buildings like the radar station, dam and i bet many other buildings too.
- soldiers looking completly different and i'm sure they'll act like thouse CoD enemies, too.

- carry only 2-3 weapons and have a grenade at spawn
- deadly meele attacks (CoD:MW knife anyone?)
- only 8 playable characters in MP
- always a crosshair on the screen

This makes me wish EA had never lost the Bond licence to Activision.
Possibly they would have given the job to FreeRadical and we would get a true Goldeneye Remake, not just another CoD game labled Goldeneye to sell a few more copies.
Title: Re: Goldeneye Wii Update
Post by: phoenyx on June 17, 2010, 07:46:11 pm
It would be nice if they implemented the possibility to play some missions in different ways, meaning 'stealthy' using silenced weapons/takedowns, maybe even being able to drag bodies somewhere or 'going crazy' which basically means shooting everyone. (like in the original)

From what I've read, except for the dragging bodies part, we'll have both. A stealthy and a less subtle approach.

- only 8 playable characters in MP
Ok, am I the only one who's bothered to go to the official website? I mean I've seen this argument on plenty of forums but if you had taken the time to check that information you would have seen that this is complety false. There are 8 classic characters (from other movies) but there is actually a total of 40 playable characters in MP!
Title: Re: Goldeneye Wii Update
Post by: Storm101 on June 17, 2010, 09:33:25 pm
http://www.gametrailers.com/user-movie/e310-golden-eye-007-wii-multiplaye/345834?playlist=featured

Not bad.
Title: Re: Goldeneye Wii Update
Post by: major on June 17, 2010, 10:17:57 pm
MP looks terrible...
Title: Re: Goldeneye Wii Update
Post by: ValorNET on June 18, 2010, 02:25:53 am
Yahoo! Games is now reporting on it. They just leeched the same trailers you've already posted, but you can view it here:

http://videogames.yahoo.com/events/plugged-in/the-spy-who-loved-wii-new-goldeneye-game-announced/1402397

--------------------

My opinion is that this is going to SUCK on an epic scale. The gameplay helped MAKE this game popular, and now they're trying to apply it to an entirely new product? Not going to work. I believe they should make a modern "Bond" game and try to release a product that is chock-full of awesome. Going where one has already been is GESource's purpose. Not theirs. They have new technology and new other stuff to medle with. Why "ruin" what we loved by promoting false promise of greatness on attempted repeat mode?

-1 for "dumping" Peirce Brosnan
-1 for absolute lack of originality
-1 for doing it for the easy "$" from hardcore fanboys
-1 for disrespect

Total Development Score:
Go Fuck Yourselves

Awards Earned:
Can't Get Stupider Than This
Can't Get Greedier Than That
Where's The Property Rights?
What The Bloody Hell Is A Pierce Brosnan?

Online Achievements:
Uncessessful Immitation of GE:Source
Pissing On A Successful Fanbase While Laughing

--------------------

Quote
"MP looks terrible..."
Yes, well, IMO - Multi-Player directed games generally do suck regardless. I don't play games with other people. I do so mostly for personal gratification, no other players are nor should be neccessary for such. If a single player game mode(s) suck, MP may as well suck too. A game should be optimized for BOTH single and multi. HOWEVER, single player should have INFINITE replay value. Getting sick or bored of a game too easily means the overall quality or effort put into the product was, bluntly, insufficient.
Title: Re: Goldeneye Wii Update
Post by: killermonkey on June 19, 2010, 01:27:42 am
http://www.gametrailers.com/user-movie/e310-golden-eye-007-wii-multiplaye/345834?playlist=featured

Not bad.

This was like watching split screen call of duty modern warfare with the worst death-blood screen EVER. Even our initial blood screen looked 100 times better then that one. I want to burn my Wii for fear it might get the notion that it will be playing this game. What a terrible fucking decision to make this game.
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on June 19, 2010, 03:05:44 am
@ValorNET: Saying it's an imitation of GE:S is false because that's not what they're going for.
Just avoid going around the nets and saying that because GE:S needs to stay off the radar more than ever. (Though I'm pretty sure if Activision knows about us they understand that GE:S is a completely different project that won't hurt their sales.)
Title: Re: Goldeneye Wii Update
Post by: coolDisguise on June 19, 2010, 11:42:02 am
Nice find on that multiplayer video. The graphics are decent, but in terms of gameplay the melee-one-hit attack is just too strong and the iron sights don't really fit in there. The crosshair looks annoying but at least the vaulting seems fitting.
I guess concerning multiplayer I'll always prefer GE: S.
Title: Re: Goldeneye Wii Update
Post by: Storm101 on June 19, 2010, 08:13:24 pm
Apparently it's being made for the DS, too.

http://gonintendo.com/viewstory.php?id=127170

http://gonintendo.com/viewstory.php?id=127363

/facedesk

No wonder the graphics look like ****.
Title: Re: Goldeneye Wii Update
Post by: fmcat on June 21, 2010, 01:51:41 am
Since when are there helicopters flying above the dam, guards who force you to jump over the dam, water flowing under the dam, and it raining instead of being during BROAD DAYLIGHT? Also, where are any of the classic characters including: 006, Natalya, Orumov?

I don't see it. Sorry Craig, but your movie style does not belong in a video game.
Title: Re: Goldeneye Wii Update
Post by: CCsaint10 on June 21, 2010, 02:14:39 am
This was like watching split screen call of duty modern warfare with the worst death-blood screen EVER. Even our initial blood screen looked 100 times better then that one. I want to burn my Wii for fear it might get the notion that it will be playing this game. What a terrible fucking decision to make this game.

Km,  I love you. You described EXACTLY how i felt when I was watching that video (wii owner here too). Gameplay looks fucking terrible and I felt like I wanted to burn my wii hahaha. I will not look at this game any longer, will not play this game, and will not even tell anyone about it. It is a piece of shit, most terrible decision of ever to develop. I hope the devs burn. Period.
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on June 21, 2010, 04:22:41 am
^Rage.
Title: Re: Goldeneye Wii Update
Post by: CCsaint10 on June 21, 2010, 06:13:04 am
^Rage.

Well yeah, and for good reason. Something that could have been so awesome fell through the shit hole. Why would anyone not be raging? Yeah, we got GE:S, but still....huge disappointment...
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on June 21, 2010, 06:42:55 am
I look at it as having two seperate experiences. GE:S for the original feel, and this GEWii (does that name stick? ;)) for a new overhauled feel, with new and completely different game mechanics.

Because of this, I'm not sure I can call one better than the other, because they're so radically different. (Though that could just be denial.)

It is also for the same reason that I'm more confident that Acti will leave us be.

I do agree with KM on that blood effect, though... that was the first thing I noticed.
Title: Re: Goldeneye Wii Update
Post by: CCsaint10 on June 23, 2010, 05:36:25 am
I look at it as having two seperate experiences. GE:S for the original feel, and this GEWii (does that name stick? ;)) for a new overhauled feel, with new and completely different game mechanics.

Because of this, I'm not sure I can call one better than the other, because they're so radically different. (Though that could just be denial.)

It is also for the same reason that I'm more confident that Acti will leave us be.

I do agree with KM on that blood effect, though... that was the first thing I noticed.

dude, saying they are radically different is proving the point that it isn't goldeneye. Also, just look at the video...does that multiplayer look fun to you? If so, go ahead and buy it...I really don't care.
Title: Re: Goldeneye Wii Update
Post by: GeneralChurch on June 24, 2010, 01:00:44 am
I hope this game tanks, you cant do it without pierce brosnan as JB.  Dont get me wrong, we all know im a die hard JB fan and have watched Goldeneye 464 times..might watch it tonight for fun but seriously it should be on 360, ps3 and Wii because HD is where this needs to be with a great controller.
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on June 24, 2010, 03:35:42 am
Also, just look at the video...does that multiplayer look fun to you?
No, no it doesn't, and I didn't say anything about it, nor do I intend to use it much.

dude, saying they are radically different is proving the point that it isn't goldeneye.
I also didn't say that it is GoldenEye.

If so, go ahead and buy it...I really don't care.
...I really don't care if you care...
Title: Re: Goldeneye Wii Update
Post by: rdcarden2006 on June 25, 2010, 04:35:34 am
No Complex?!?!?!?!?!?!?!?!

http://www.mi6.co.uk/news/index.php?itemid=8686&t=mi6&s=news

I guess that makes sense since it was Rareware's creation. But that fact still doesn't make it suck any less.
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on June 25, 2010, 05:07:35 am
*headdesk*

ACTIVISION! COMPLEX! WHY! ...FUCK!
Title: Re: Goldeneye Wii Update
Post by: PPK on June 25, 2010, 08:53:01 am
*headdesk*

ACTIVISION! COMPLEX! WHY! ...FUCK!

My exact feelings though I didn't headbutt my desk. GoldenEye without Complex is unethical.
Title: Re: Goldeneye Wii Update
Post by: kraid on June 25, 2010, 10:31:57 am
They could do a complex like map, there was also a map in QoS which had the facility layout.
Just name it differently and give it another art style so it's not a copy of the original.
Somewhat like the PD:S complex, same layout but completly different look.
They even could change some minor things to improve the flow.

Quote
But, the company also demonstrates its efforts by using its Call of Duty resources to adapt to modern gameplay standards.
Mehh.
Title: Re: Goldeneye Wii Update
Post by: Kratos on June 27, 2010, 07:24:15 pm
http://www.tomsguide.com/us/GoldenEye-Wii-Console-Game-FPS,news-7227.html

since when did sony and microshit have goldeneye games????

if it was born for nintendo, keep it for nintendo. If they want goldeneye, make some other game similar. Oh wait those companies suck ass at making fps shooters :)
Title: Re: Goldeneye Wii Update
Post by: Mangley on June 27, 2010, 07:58:20 pm
if it was born for nintendo, keep it for nintendo. If they want goldeneye, make some other game similar.

Why? I could understand if it was a Nintendo franchise game like Mario or Zelda. GE:S isn't on a Nintendo platform, and why does it have to be if it's Goldeneye? Michael Pachter is right, fans of the original are a more 'hardcore' audience and a Goldeneye remake would be better off developed by the original developer rather than simply for the original platform company.

I'd say Activision's move for Nintendo exclusivity is to take advantage of the lack of hardcore shooters on the Wii. Since they don't already have a Call of Duty title on the Wii, this fits the bill perfectly for them.
Title: Re: Goldeneye Wii Update
Post by: Jonathon [SSL] on June 27, 2010, 08:06:58 pm
Activision already has multiple CoD titles on the Wii, all of which are dumbed-down ports with poor controls and PS1-quality graphics. Which is another reason I worry about the quality of Activision GE.
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on June 27, 2010, 10:13:51 pm
Since they don't already have a Call of Duty title on the Wii, this fits the bill perfectly for them.

Facts. Fix them.
Title: Re: Goldeneye Wii Update
Post by: Mangley on June 27, 2010, 11:22:14 pm
Forgive me, I've not touched a console in a long time.  :-[
Title: Re: Goldeneye Wii Update
Post by: MasterChief2829 on June 28, 2010, 04:27:57 am
My god it gets worse the more I hear about it =(

RIP GE: XBLA.

(http://www.gamesarefun.com/games/xbla/goldeneye/1.jpg)
(http://www.gamesarefun.com/games/xbla/goldeneye/2.jpg)
(http://www.gamesarefun.com/games/xbla/goldeneye/3.jpg)
(http://www.gamesarefun.com/games/xbla/goldeneye/4.jpg)

Reading that basically makes me want to kill Iwata. Fuck Nintendo.
Title: Re: Goldeneye Wii Update
Post by: CCsaint10 on June 28, 2010, 07:52:09 am
I seriously feel like throwing up every time i hear/read about this article. A golden opportunity wasted for the wii and 360. Hell, I would have easily bought it for wii in a heart beat and told all my friends to get it for 360. lol They would have made SO much money it would have been sick.
Title: Re: Goldeneye Wii Update
Post by: 5onic on June 29, 2010, 07:10:52 pm
This game looks so bad, nintendo is just taking advantages of a popular game to sucker kids into buying it. This is not the vision we had for golden eye (well my vision), its either all or nothing. Make it proper, or don't bother.
Title: Re: Goldeneye Wii Update
Post by: gdmatt on July 01, 2010, 04:51:34 am
So Activision prevent the 360 version from being released, whilst allowing what could be a crappy remake of the best console FPS ever? That spells fail to me. If the remake doesn't live up to my expectations, then that will spell the end of me buying any Activision or Ninty games. Im becoming a far more PC focused gamer, and all Activision are good for are the CoD games, which have all had the same gameplay since CoD2.
Title: Re: Goldeneye Wii Update
Post by: Wake[of]theBunT on July 01, 2010, 08:03:57 am
Nintendo blocked the xbla goldeneye actually.

Legend goes they said to the other profit parties they get 50% or its a dealbreaker. And only the japanese nintendo boss threatened bad relations with activision to hault the release. 3 pies needing dividing, would leave M$/rare to settle on 25-30% leaving activsion to also be left with 20-25% or so and since M$'s subsidiary Rare did the work to upgrade the title, they couldn't stomach that deal.

That was before it was ever a chance to be split onto nintendo arcade release the 50% thing, then I think they tried sweeten it for nintento by saying rare would port it to wii VA if a fairer price percentage was in place for all.

Pretty gay, I personally think they should renegotiate (since COD games have been on wii since then) and do a split release. Rare does the port to nintendo. Nintendo gets 70% of sales on it's VA, while rare/activision gets 15% each. XBLA releases and M$ gets 70% and rare/activision get 15% each.

Its a SWEET deal for the platform companies then, and I think the right holders and the porter would be OK with getting millions of dollars from the (easily) million copies that would be bought.
Title: Re: Goldeneye Wii Update
Post by: kraid on July 01, 2010, 10:16:31 am
Not sure if they ever talked about a version for WiiWare (since it was not exactly the classic rom but an enhanced version).
Sure it would have been the best thing for the fans, but whenever money gets involved these things don't count anymore.
Title: Re: Goldeneye Wii Update
Post by: soyboy1800 on July 01, 2010, 08:03:59 pm
Wow, lets all freak out.  You're making the faithful remake, Nintendo is re-imagining the game.  These are two separate things.  Honestly, I think seeing how butt hurt all the devs here are has finally put me off of this damn mod.  I've been waiting forever, and it's not worth it anymore; especially if a totally different game idea makes you think something is threatening your work. 

You guys bitch way too much.  The NEW take on my favorite SP campaign ever will be fun, and so will GE:Source, albeit in a DIFFERENT way. 
Title: Re: Goldeneye Wii Update
Post by: coolDisguise on July 01, 2010, 10:58:24 pm
Wow, lets all freak out.  You're making the faithful remake, Nintendo is re-imagining the game.  These are two separate things.  Honestly, I think seeing how butt hurt all the devs here are has finally put me off of this damn mod.  I've been waiting forever, and it's not worth it anymore; especially if a totally different game idea makes you think something is threatening your work. 

You guys bitch way too much.  The NEW take on my favorite SP campaign ever will be fun, and so will GE:Source, albeit in a DIFFERENT way. 

I'd like to respond with "no offense, but...", yet the first part wouldn't be true, after all. Can't you see that it isn't the fact, most of this mods community and developers think the new game on the Wii won't be that good after all, but the possibility of Nintendo threatening to sue the crap out of everyone, just because this is a remake of the same game and they dislike people using similar titles for things, which might also get some of what they think are THEIR (paying) customers? So a c&d order is to consider and don't go like "why would they?" - 'cos they fucking can. They've got money for this. Besides, why would the dev team fear about the work they've done if it wasn't because they actually LIKED their own work. I don't see that point as confirmable for the programmers @Activision. It's not like the devs of GE: S are getting anything for it besides our admiration.
Have fun with the new Call of Goldeneye or GoldenDuty or whatever. No one is hindering you, no one says it's exclusive "this" or "that". But the guys at Nintendo might, if they wanted to.
Title: Re: Goldeneye Wii Update
Post by: Mangley on July 01, 2010, 11:12:07 pm
Wow, lets all freak out.  You're making the faithful remake, Nintendo is re-imagining the game.  These are two separate things.  Honestly, I think seeing how butt hurt all the devs here are has finally put me off of this damn mod.  I've been waiting forever, and it's not worth it anymore; especially if a totally different game idea makes you think something is threatening your work. 

You guys bitch way too much.  The NEW take on my favorite SP campaign ever will be fun, and so will GE:Source, albeit in a DIFFERENT way. 

Don't be so ignorant. What the hell is your point? That people can't criticize something? If anyone can criticize a Goldeneye remake, I'd think it would be the developers who have spent the last half of a decade working on a faithful remake of it, don't you?

In fact, I think you're trolling to be honest.
Title: Re: Goldeneye Wii Update
Post by: Wake[of]theBunT on July 01, 2010, 11:39:31 pm
Have to agree with mangley on the troll call.

The new title is completely open to different opinions and should, but expert opinions would have to be what I'd categorize almost all the devs as, on goldeneye. So if we are saying something isnt being faithful (something most of us appreciate a LOT in a remake) its not "internet rage" or "ego" or whatever else you imagine just because we do it from behind a computer.

You are free to disagree with the consensus but it's useless to say we shouldn't feel a certain way about what they are doing with something we love, or that we should be super tolerant when we hold ourselves to strong standards of goldeneye recreation.
Title: Re: Goldeneye Wii Update
Post by: JcFerggy on July 02, 2010, 12:38:41 am
I just put it to this analogy. Its like being a animal rights activist, but seeing someone put a cat in a small kitty sweater. You feel like the cat was fine how it was without the sweater, but then there is another group of people who think it is cute and fitting. The thing both groups don't know is how that cat will react to having the sweater, but the animal rights people know that the cat was fine without it. It just takes time to find out if the sweater is a good choice or not.
Title: Re: Goldeneye Wii Update
Post by: CCsaint10 on July 02, 2010, 10:22:53 pm
lol, ferg that was by the far one of the most confusing posts I have read. That was probably up there with macc's. :D :D :D HAHAHA. I get where you are going with it though.
Title: Re: Goldeneye Wii Update
Post by: Wake[of]theBunT on July 02, 2010, 10:50:42 pm
All I heard was "animal rights activists are morons" regardless of wether thats even within your analogy or relevant at all lolz.

I mean, no offence to them and their causes, but most of us eat animals. Having a small group of people stand up for their rights is like a small group of people standing up against the concept of death in human beings as a cause to fight for.

It's nature, it happens. Just like poorly-produced remakes for profit dollars, seemingly.
Title: Re: Goldeneye Wii Update
Post by: Kratos on July 04, 2010, 04:46:30 pm
I say this with love and respect, Goldeneye Source is beautiful... Goldeneye 007 for Wii is crap, Goldeneye 007 for Nintendo 64 is beautiful.

Lets all give hugs to each other.

Also RIP Rare, you were the best company to make Goldeneye 007 on the N64 no doubt.

It doesnt matter to me, i have the goldeneye for 64 and it still is awesome to this day. Ill try the wii one with my nephews.

We always have goldeneye source anyways..


Title: Re: Goldeneye Wii Update
Post by: [GE:S Com] DF Ank1 on July 13, 2010, 05:16:35 pm
I´m intersting how the Cradle will look like :-D
Title: Re: Goldeneye Wii Update
Post by: kraid on July 13, 2010, 05:55:37 pm
I´m intersting how the Cradle will look like :-D
Unfortunatly like this:
(http://images.idgentertainment.de/images/idgwpgp/bdb/1243105/D66BE52197F25D869A186BDB769B7758_x600.jpg)
Title: Re: Goldeneye Wii Update
Post by: PPK on July 13, 2010, 08:25:38 pm
(http://images.idgentertainment.de/images/idgwpgp/bdb/1243105/D66BE52197F25D869A186BDB769B7758_x600.jpg)

That is suitable for Quantum of Solace, not GoldenEye. Last time I checked people don't use mirrors to set up an antenna.
Title: Re: Goldeneye Wii Update
Post by: Jonathon [SSL] on July 13, 2010, 09:44:09 pm
Wait Kraid is that seriously how they're making it? The design doesn't even make sense at all, they're butchering everything (as expected). At least we can say that GES has a better Cradle map (Ours is completely badass in both design and presentation).
Title: Re: Goldeneye Wii Update
Post by: kraid on July 14, 2010, 07:41:17 am
It's one of the concept art pics from the official site, i just had to pick another source because they used flash do the image slideshow.
They didn't exactly tell anywhere this is meant to be cradle, but what else could it be?
Title: Re: Goldeneye Wii Update
Post by: Mangley on July 14, 2010, 02:12:53 pm
They're really making a dogs meal of it going for this 'futuristic' style, seriously... If they're going for the Daniel Craig bond, how is the leap being made from present day Casino Royale and Quantum of Solace to this?

Goldeneye's setting was all about technology coming of age in the hangover of the post-cold war era.
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on July 14, 2010, 03:34:52 pm
I don't have the brain RAM left to double facepalm. That picture sucks so hard that my movement is limited to contact with the keyboard.

Don't do it.
Title: Re: Goldeneye Wii Update
Post by: Proxie on July 14, 2010, 09:55:40 pm
Quote
I don't have the brain RAM left to double facepalm

(http://i32.tinypic.com/4uj38k.jpg)

I don't even see how that level is playable... :-\ it doesn't have the slightest resemblance to the REAL cradle...
Title: Re: Goldeneye Wii Update
Post by: [GE:S Com] DF Ank1 on July 17, 2010, 07:44:10 am
what the hell is that ? if i get a cradle like this i will destroy the game. Holy shit it cant be that looks just only shit and its incredible that they are saying that as GoldenEye 2010. They should take themselves an example from our cradle and making somethink like that. OMG this will be a big  disappoint...
Title: Re: Goldeneye Wii Update
Post by: [GE:S Com] DF Ank1 on July 28, 2010, 02:44:50 pm
holy shit the cradle really looks exactly like that. omg the last hope to make a good game is GE:S
Title: Re: Goldeneye Wii Update
Post by: kraid on July 28, 2010, 07:49:07 pm
I'm not even sure why they change things like this, because it's a real world location so it cannot get in conflict with Rare/M$ or the film company which holds the Goldeneye movie rights if they do a level based on a real Building.
Title: Re: Goldeneye Wii Update
Post by: CCsaint10 on July 28, 2010, 08:32:00 pm
oh dear god, that is atrocious...
Title: Re: Goldeneye Wii Update
Post by: killermonkey on July 28, 2010, 10:30:34 pm
This is what happens when you hire hippies and college day dreamers to design a video game....
Title: Re: Goldeneye Wii Update
Post by: JcFerggy on July 28, 2010, 11:37:39 pm
Hey now, I take offense to that :/
Title: Re: Goldeneye Wii Update
Post by: killermonkey on July 29, 2010, 01:16:19 am
If someone doesn't get offended everytime I post something I consider it a worthless post. Thanks for being offended :-D
Title: Re: Goldeneye Wii Update
Post by: Storm101 on August 10, 2010, 11:23:36 pm
Golden Classic Controller bundle confirmed:

http://wii.ign.com/articles/111/1111528p1.html
Title: Re: Goldeneye Wii Update
Post by: killermonkey on August 11, 2010, 01:26:25 am
Raise your hand if you _still_ own the REAL classic gold controller (N64).

*Raises Hand*

Pics or it didn't happen...

(http://img.photobucket.com/albums/v687/killermonkey01/th_2010-08-10_21-28-11_835.jpg) (http://smg.photobucket.com/albums/v687/killermonkey01/?action=view&current=2010-08-10_21-28-11_835.jpg)
Title: Re: Goldeneye Wii Update
Post by: coolDisguise on August 11, 2010, 01:33:33 am
EDIT:
I didn't know there was an actual golden controller, I thought you meant some normal N64 controller - so I guess I have to lower my hand on this one. :- (
Yet it wasn't that easy for me to get GoldenEye in Germany back in these days (in 1997 I was 11) but since our school class went to France it worked out about 2 or 3 years later. (I was lucky I knew the game because a friend of a friend had it - it was on The Index (http://en.wikipedia.org/wiki/Bundespr%C3%BCfstelle_f%C3%BCr_jugendgef%C3%A4hrdende_Medien) right after the European release)
Title: Re: Goldeneye Wii Update
Post by: Entropy-Soldier on August 11, 2010, 02:06:34 am
I was actually hoping "Classic controller bundle" meant we would finally have something similar to the original N64 controller for the wii.

what a letdown.
Title: Re: Goldeneye Wii Update
Post by: Jonathon [SSL] on August 11, 2010, 02:21:46 am
I was actually hoping "Classic controller bundle" meant we would finally have something similar to the original N64 controller for the wii.

Of course not, the target audience for the game is too young to know what an N64 controller would looks like. They'd be like "Wait, do I need three hands to use this thing?" It would require thought and understanding, something generally lacking among today's gaming population, particularly the Call of Duty fans this game is aimed at.
Title: Re: Goldeneye Wii Update
Post by: coolDisguise on August 11, 2010, 02:29:51 am
Even so, I remember the original N64's manual stating 3 ways of holding the controller for those who wouldn't figure it out.
Yet I used another way to hold it when I played GoldenEye - grabbing the stick with my left hand and doing everything else with my right (using the middle finger for the z-trigger, index to aim and thumb to change weapons and reload/use). Everyone told me it looked funny but I it felt more comfortable to me and I was more accurate than otherwise.
Title: Re: Goldeneye Wii Update
Post by: codemaster94 on August 11, 2010, 03:41:33 am
Even so, I remember the original N64's manual stating 3 ways of holding the controller for those who wouldn't figure it out.
Yet I used another way to hold it when I played GoldenEye - grabbing the stick with my left hand and doing everything else with my right (using the middle finger for the z-trigger, index to aim and thumb to change weapons and reload/use). Everyone told me it looked funny but I it felt more comfortable to me and I was more accurate than otherwise.

O_o

I just did it simply like the right position shown here:

(http://us.wii.com/iwata_asks/sinandpunishment/vol1/Nintendo-64-controller.jpg)
Title: Re: Goldeneye Wii Update
Post by: major on August 11, 2010, 03:56:44 am
I was a lefty
Title: Re: Goldeneye Wii Update
Post by: Rodney 1.666 on August 11, 2010, 04:40:05 am
(http://gonintendo.com/wp-content/photos/1259576324842.jpg)


Your mind has been blown.

Title: Re: Goldeneye Wii Update
Post by: olileauk on August 14, 2010, 08:46:55 pm
I actually found that out by a friend of mine handing me an N64 controller and then a Nunchuck. That blew my mind far more than a picture would have. It's awesome though.
Title: Re: Goldeneye Wii Update
Post by: Jonathon [SSL] on August 14, 2010, 08:54:00 pm
Even so, I remember the original N64's manual stating 3 ways of holding the controller for those who wouldn't figure it out.
Yet I used another way to hold it when I played GoldenEye - grabbing the stick with my left hand and doing everything else with my right (using the middle finger for the z-trigger, index to aim and thumb to change weapons and reload/use). Everyone told me it looked funny but I it felt more comfortable to me and I was more accurate than otherwise.

Any chance you could get a picture of that? I can't even imagine what the would look like or how it would be possible to play like that (especially a game like Goldeneye).
Title: Re: Goldeneye Wii Update
Post by: kraid on August 15, 2010, 09:02:30 am
You could even use two N64 controllers to play Goldeneye.
Allthough i never saw someone doing this, except for shoting baron in the egypt end sequence and fool arround in other sequences.
Title: Re: Goldeneye Wii Update
Post by: coolDisguise on August 15, 2010, 02:19:49 pm
Here you go:

(http://img833.imageshack.us/img833/8956/img0509b.th.jpg) (http://img833.imageshack.us/i/img0509b.jpg/)(http://img821.imageshack.us/img821/7687/img0510u.th.jpg) (http://img821.imageshack.us/i/img0510u.jpg/)

@Kraid: wasn't that kind of co-op? I mean... nobody could play that way effectively on his/her own.
Title: Re: Goldeneye Wii Update
Post by: Mangley on August 15, 2010, 03:04:16 pm
Well I could play with the dual controller setups, but I preferred Honey.
Title: Re: Goldeneye Wii Update
Post by: markpeterjameslegg on August 16, 2010, 12:58:36 pm
In my personal opinion, you can't remake Goldeneye. I believe this remake will be like the Tomb Raider Anniversary remake of Tomb Raider 1, yes... the graphics will look great and you'll recognize the levels but the game-play won't in any way be reminiscent of the original, and let's face it, that's what made Goldeneye such a great game. I'm still enjoying playing it today even though my N64 analogue sticks have gone all floppy. However, there's every chance that this version could set another great example of how an FPS should be just like Goldeneye did in it's day. I'm hoping that it is a real success because if it is, Nintendo might ease up on their refusal to let Goldeneye 64 HD be released onto Xbox Live, i'm still angry with Nintendo for that one.

ack... I think I just swallowed a fly.