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markpeterjameslegg:
You could have the option to upload images of your face, move and scale them to the head and then save in your preferences, and then select to use your face as an option before starting... Also being able to customize your character in terms of outfit like Perfect Dark would be pretty awesome, I think character customization would be a great addition to the mod, although I think if even considered it wouldn't be any time soon :)

DrDean:
What a long day. Played around with the simulation a bit more and got it to a spot where I was satisfied, so I started on the low poly. Happy enough with for now. Next up will probably be what causes me to go into a blind rage - baking the normal maps.


I've not done human anatomy topology before so it's probably going to bite me in the ass when I go to rig it.

Peroxwhy?gen:

--- Quote from: kraid on February 21, 2014, 07:01:15 am ---Interresting approach.

As for developers heads.... LOL i didn't even manage to get the reference pics for the head of the moonraker elite yet.
Also not sure if everyone on the team would like to have his face on a character.
I mean it would be a very strange feeling if you play the game and shoot at someone that has your face.

Maybe we should make a thread where ppl can post their own faces (reference pics, front and side view).
The most suitable ones might appear on a character someday.

--- End quote ---


That is something i'd definitely apply for. :P

kraid:
As for the topology, just make sure to have enough edge loops arround the hinge areas and you should be fine.

The Cy:
@DrDean, good work, man!
Maybe you will be the character artist we all have been waiting for. you know, skill comes with practice.
We need guards, Xenia and Natalya

by the way: I've found some great portfolio of someone called matthew harris. Is this guy still around here?

http://www.conceptibot.com/p/gallery.html








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