Editing and Customization > Community Content

[Gameplay] Die Another Day

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Troy:
Nice resurrection sound effect.

TriDefiance:

--- Quote from: Joe on December 12, 2012, 07:51:26 pm ---I won't be able to finish this mode until the next GE:S patch is released because it will allow me to move REs to player death locations. I will try to have everything else implemented by the 1st of January.

I will start implementing the long range resurrection ability tomorrow.

I'm going to rent a GE:S server from a dedicated server provider. This dedicated server would be dedicated to running DAD mode and I will only rent it for a month. The purpose of this server will be to promote DAD mode and to provide a server where beta version test events can take place.

Before I release version 2.00 with its addition of the long range resurrection ability, I would like to run a weekend beta test event on my DAD server for Beta 1.02. I'm hoping that some players will attend this event if I announce it in this forum topic.

When I've finished working on this mode's script, I'm hoping that the GE:S developers will be willing to make this mode into an official game mode. If they will be willing to make it into an official mode, then I won't mind if they modify its script.

--- End quote ---

I think it would be best to get in touch with server owners from GE:S instead of purchasing a server for a month. I wouldn't spend money on a server for just a month. =/

major:

--- Quote from: Joe on December 12, 2012, 07:51:26 pm ---
I'm going to rent a GE:S server from a dedicated server provider. This dedicated server would be dedicated to running DAD mode and I will only rent it for a month. The purpose of this server will be to promote DAD mode and to provide a server where beta version test events can take place.

Before I release version 2.00 with its addition of the long range resurrection ability, I would like to run a weekend beta test event on my DAD server for Beta 1.02. I'm hoping that some players will attend this event if I announce it in this forum topic.

When I've finished working on this mode's script, I'm hoping that the GE:S developers will be willing to make this mode into an official game mode. If they will be willing to make it into an official mode, then I won't mind if they modify its script.

--- End quote ---

We have a server you can use for a month is you want to save some $. Our token of appropriation. Contact me if want to use it.

Joe:

--- Quote from: major on December 14, 2012, 04:44:51 am ---We have a server you can use for a month is you want to save some $. Our token of appropriation. Contact me if want to use it.

--- End quote ---

Thanks for the offer, unfortunately I've already paid for a server.

Contrary to what I said in a previous post, I will now not wait to test Beta 1.02 at a beta test event before I release the version which has the long range resurrection ability.

I think the next version of this mode which will have the long range resurrection ability might be finished by Monday.


--- Quote from: Joe on December 12, 2012, 05:26:17 pm ---Beta 1.03
I was going to release Beta 1.03 yesterday but I didn't because I found out that this game doesn't have a kick voting system.

This is a problem for Beta 1.03 because its purpose was going to be to fix two gameplay exploits by allowing players to eliminate their team mates when friendly fire is enabled.

--- End quote ---
Killermonkey has told me that the next GE:S patch will allow mode scripts to use console commands.

I think I will be able to use this new script ability to create a kick vote system for this mode, so that this mode's players can kick and temporarily ban griefers who eliminate their team mates intentionally when friendly fire is enabled. Server admins will be able to set the length of kick vote bans with a cvar and they will be able to disable kick voting with a cvar.

I will also use this new script ability to create a friendly fire cvar for DAD mode which will override the normal friendly fire cvar. I want to give admins a friendly fire cvar for this mode because the consequences of a team mate kill in this mode will be worse for a team than in other team play modes, when players are able to eliminate their team mates.

Joe:
I think the next version of this mode (which will include the long range resurrection ability) might be finished by Wednesday.

Does anyone have an idea for what an "in use" appearance could be for the gravestones?

It would be good if someone had a good idea which would only involve changing a gravestone's texture or model because I don't think graphical effects like smoke could be spawned with the available scripting functions.

I don't think the idea I've had could be implemented with the available scripting functions: I think it would look good if in use gravestones became surrounded by blue electricity, like the yellow electricity surrounding the car in the image on this web page: http://www.gimpusers.com/tutorials/electrifying-objects-electricity-effect

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