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Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update

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Kratos:

--- Quote from: Proxie on December 17, 2011, 06:01:34 pm ---

--- End quote ---

Funny that I was thinking the same thing. BLEW MY MIND!

V!NCENT:

--- Quote from: Jeron [SharpSh00tah] on December 19, 2011, 03:32:51 pm ---"Hey its the same layout, however, I have fixed those restricted movement places."

You solved this issue here entirely (along the the slow moving, but exposed water area):


And this I don't realy understand (I mean I can walk though there but it doesn't compare to the constant movement 'flow' of all other maps):


And this is just not well adjusted for teamplay, plus you can get stuck wallrunning here sometimes:


Other than that; it's a great map that also looks realy good. I can understand that keeping the layout the same as GE007, but having to take into account that it must be able to serve more than the maximum of four people it was designed for, isn't easy.

I realy like the new rooms you made! :-)  It seems like it's much easyer to navigate there and focus on shooting people :P
--- End quote ---

Jeron [SharpSh00tah]:
Vincent, Lets look at Picture two. I have created concrete walkways that expand from wall to wall, so you can no longer get under the walk ways. and Pic three, that entire area had been redesigned, same with the other pictures. Get ahold of me on steam, ill show you exactly what has been done, I dont wanna let the cat out of the bag over here haha


Your posts, pic #3, is this pic now





You can see the enterance to the new caves area in the bottom right

CCsaint10:
bump - martini on the rocks links are now fixed and updated. They should be working for everyone now. Sorry for the inconvenience.

kraid:
Are the maps also fixed for 4.2?

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