Debriefing > Impressions & Feedback

UPDATE: What I think can be touched on, Invulnerability.

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markpeterjameslegg:
I know what your saying Flash2011, this has been mentioned so often, unfortunately this mod is designed in such a way that it will only ever appeal to the few rather than the many. It is an unfortunate fact that the servers are empty due to this as well but this is GE:S, that's the way it is made and it was made clear to me in the past that they would rather the mod died than change the core mechanics of the gameplay. But I continue to be a fan, it's as close to the Goldeneye experience as were ever going to get, it continues to get better in all other aspects and the next release is going to be amazing so stick with it buddy.

Mangley:
Take away invulnerability then you throw away skill. Automatics will always reign supreme without an invulnerability period. For more on this see Counter-Strike or Call of Duty or any other 'current' popular shooter. The fact is that spamming pistols in these games pretty much replicates automatic fire which is the only way they can even approach to balance that fact.

With invulnerability good player with a PP7 can take out an average player with an RCP90, yes, but a good player with an RCP90 can take out a room full of average players with RCP90s.

Again I think you need to drop the perspective of something being old meaning that it's 'outdated' or automatically inferior to current trends. It's different, and if you dislike it for that then you're playing the wrong game. The remake you want came out last year on Wii.

VC:

--- Quote ---if you're using an automatic gun you're not going to try and take your shots
--- End quote ---
Then you're not thinking.

Let's try real-life, where all weapons do 100 damage most of the time, and there is no invuln.  The only reasons to go full automatic are:
1) Suppression.  You are killing the shit out of terrain to keep someone from having a second to look, aim, and fire back.
2) Gangsta driveby bullshit that is more about intimidation and getting away with random assaults/murders.
3) You're dying/doomed anyway so you go Rambo for your last seconds on earth.

"People die to fast" is valid because we allow LTK, which is defined by "people die to any successful attack."  Invuln allows for dogfighting, which is fun to watch and fun to play, despite being unrealistic.  Hence, all gun battles in cinema except for serious war flicks.



There is a very obvious purpose to the SMGs in Goldeneye Source.  Whenever you don't need max damage, or whenever you can't afford the time you need to aim, spraying bullets will work.  SMG combat is all about finishing weakened players ASAP without needing to sight or be certain of your aim.  Unless it's pro-magnum, no one typically goes around with pistol over an SMG in Goldeneye Source when they have an SMG.  The SMG's first shot is often on-par or better than the pistol's first shot, and proper bursting ensures that when you miss, you often get body or limb damage instead of zero damage.

Anyway, we already discussed this in live voice chat, so I shouldn't need to elaborate much further.  Invuln directly nerfs no-skill spamming while rewarding disciplined weapon technique.

Flash2011:

--- Quote ---I know what your saying Flash2011, this has been mentioned so often, unfortunately this mod is designed in such a way that it will only ever appeal to the few rather than the many. It is an unfortunate fact that the servers are empty due to this as well but this is GE:S, that's the way it is made and it was made clear to me in the past that they would rather the mod died than change the core mechanics of the gameplay. But I continue to be a fan, it's as close to the Goldeneye experience as were ever going to get, it continues to get better in all other aspects and the next release is going to be amazing so stick with it buddy.
--- End quote ---

I hear you, it's sad to see it be like this. I love Goldeneye for what it was and the only hope I had was that one day it would get remade with a modernized feel to it. As it is this mod to me is just nostalgia.

namajnaG:

--- Quote from: Flash2011 on July 28, 2011, 09:08:24 pm ---I hear you, it's sad to see it be like this. I love Goldeneye for what it was and the only hope I had was that one day it would get remade with a modernized feel to it. As it is this mod to me is just nostalgia.

--- End quote ---

Nostalgia is one of the main goals of the mod.


--- Quote ---"GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made artistic recreation, released for free, with only one goal in mind;  to bring the memories and experiences from the original GoldenEye64 back to life using Source' Orange Box Technology.
--- End quote ---

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