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Author Topic: [Level] ge_siberia_cc  (Read 119987 times)

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markpeterjameslegg

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Re: Ge_Siberia_LuchSaint
« Reply #150 on: September 18, 2011, 12:12:28 am »

Along with your chicken.

He's pulling your leg.
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Rick Astley

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Re: Ge_Siberia_LuchSaint
« Reply #151 on: September 18, 2011, 01:15:48 pm »

imagine a round of Siberia with nothing but Snipers and Ak47s...that would be cool
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CCsaint10

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Re: Ge_Siberia_LuchSaint
« Reply #152 on: September 18, 2011, 06:08:27 pm »

Proxie came up with a weapon set called "Siberian Warfare" which I think was just that, if I can remember correctly. Totally sounds like a lot of fun. :)
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Proxie

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Re: Ge_Siberia_LuchSaint
« Reply #153 on: September 18, 2011, 09:39:10 pm »

Yeah, also had Grenade and Rocket Launchers I think.
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terps4life90

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Re: Ge_Siberia_LuchSaint
« Reply #154 on: September 30, 2011, 08:58:45 pm »

CCSaint, Love your maps :), i had an idea, for the surface 2 level....since u basically have the first surface done, all you have to do is make it dark and add epic glowing lights that lead the way :), i think it would be badass.
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CCsaint10

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Re: Ge_Siberia_LuchSaint
« Reply #155 on: September 30, 2011, 10:27:38 pm »

I planned siberia to be a hybrid between surface 1 and surface 2 so I will not be releasing another variation of it, as far as I know.
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Rick Astley

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Re: Ge_Siberia_LuchSaint
« Reply #156 on: October 07, 2011, 09:36:51 am »

i saw the images on Facebook...Epic
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CCsaint10

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Re: Ge_Siberia_LuchSaint
« Reply #157 on: October 08, 2011, 05:05:42 am »

A timeline for release day is already planned out internally. You should see a public release date appear here soon. Just need to do a few more internal tests before I feel confident enough to release it to public. :)

In the mean time, if you guys would like to get involved,  I would some custom weapon sets from the public. Feel free to make a few and post them on here and I will include them in the release package, assuming they are balanced relatively well. If not, I and a few others can always tweak them a little bit.
« Last Edit: October 08, 2011, 05:08:03 am by CCsaint10 »
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namajnaG

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Re: Ge_Siberia_LuchSaint
« Reply #158 on: October 08, 2011, 07:20:59 am »

How about...

PP7 (Silenced)
KF7
Sniper Rifles
Grenade Launchers
Remote Mines

All the weapons that are present in the original mission, And make the starting weapon the sniper so everything can be balanced fairly.
I'd call it Siberia Classic.

Rick Astley

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Re: Ge_Siberia_LuchSaint
« Reply #159 on: October 08, 2011, 08:21:47 am »

Classic Siberia is a good idea
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major

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Re: Ge_Siberia_LuchSaint
« Reply #160 on: October 09, 2011, 03:19:56 am »

All those weapons look like they would work good. 8 slots though, so what weapons to double up?

Maybe: 


Code: [Select]
"siberia_classic"
{
"print_name" "Siberia Classic"
"weapons"
{
"0" "PP7_SILENCED"
"1" "KF7"
"2" "PP7_SILENCED"
"3" "SNIPER_RIFLE"
"4" "KF7"
"5" "SNIPER_RIFLE"
"6" "REMOTE_MINE
"7" "GRENADE_LAUNCHER"
}
}

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CCsaint10

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Re: Ge_Siberia_LuchSaint
« Reply #161 on: October 09, 2011, 07:17:00 am »

actually, that weapon set looks pretty sexy major. After evaluating weapon spawns in siberia too, I think it will play out nicely. :)
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namajnaG

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Re: Ge_Siberia_LuchSaint
« Reply #162 on: October 09, 2011, 07:43:36 am »

Agreed, This looks like it could work out pretty good!

Airtux

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Re: Ge_Siberia_LuchSaint
« Reply #163 on: October 09, 2011, 07:34:30 pm »

You have tested siberia or not yet?
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namajnaG

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Re: Ge_Siberia_LuchSaint
« Reply #164 on: October 09, 2011, 11:31:31 pm »

Of course, They have. The map has been in development for a while now!
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