Debriefing > Impressions & Feedback

Hit Registration & Weapon Balancing

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Sean [Baron]:
Realistically GoldenEye isn't realistic, nor is it intended or suppose to be. ;)

The game is meant to be played with weapon sets, such as pistols, automatics, power weapons, knives, explosives, etc. etc. that balance out the weapons for each particular set. The problem right now is that most servers are running with a random weapon set, which we never intended or thought server hosts would use on such a constant basis, but we are changing that.

VC:
Explosives are specifically limited to one type in a random set because they were all over the place.

"it just often feels like a lot of encounters are spray-and-prays because of how seemingly random the hit detection is."
You just solved your problem; stop spraying.  Aim and put one bullet where it belongs.  Spamming ruins your accuracy, and low accuracy means lots of limb strikes that aren't worth piss.

Jonathan [Spider]:
Swimm: make sure to swing by when we get the next patch out which shouldn't be to long from now. im interested to hear your guys input on that. though i think your buddies might still be a little disappointed as it wont include the UBER cool guns of RL, GL and laser yet hehe.

make sure to keep an eye on us your the type of folks who end up as our core audience and play the game non stop eventually when we get the game completely nailed down hehe.


--- Quote from: Meliadoul2k on February 10, 2009, 03:48:54 am ---Realistically, a handgun shouldn't be better than a SMG. Unless it's the Golden Gun.

--- End quote ---

lol realism in goldeneye thats a good one.

WatchMyTrace:
How about an option to select weapon sets at random? What i mean by this is that the weapons sets stay fixed but different sets are chosen at random at the end of every round / match. 

Also the server menu could benefit from being stramlined with a pop down menus for weapon sets, game type ...ect

Sean [Baron]:
Will be in next update actually :)

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