Been a while. After I noticed too few playtests of my maps, after complex annoyed me, and after I didn't see my grenade launcher get a proper model, or pickup item, I decided to ragequit for a few months.
However, those of you who are playing 3.1 have probably seen me pop in at WNx Club during the last few evenings. I'm trying to get myself motivated and started on classics again. Mostly because I'm close to starting on a new version of my little mapping tool. I'm tossing around the idea of making it bullet-proof and releasing it as a real-live tool for GES mappers to make making on-scale maps easier. Since Goldeneye's map scale doesn't fit well with Hammer's idea of a unit, making things fit is difficult. So I'm looking into a system that will scale the geometry, adjust the textures, all that fun stuff outside of hammer. My vision is you'd make the map in hammer on the usual scale, then wash the VMF through and out pops a map with the generic tile size adjusted to the size used on the classic map of your choice, like Temple or Facility. Or heaven forbid Complex.
Cougar Magnum is going to be cruel on Complex, I can feel it.
So there; I'll probably be mapping again sorta-soon if nothing gets in my way (and many things have been recently), and since we have someone doing textures now, things will probably be looking sharper, too.