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C++ 2D Graphics library, help!
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Topic: C++ 2D Graphics library, help! (Read 6958 times)
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JamesBondMan
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C++ 2D Graphics library, help!
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on:
March 10, 2009, 01:09:06 am »
Well, i started working with C++ about 4 months ago, and i know now it pretty well. Anyways. i was wondering if anyone could recommend a good 2D graphics stuffer to make games with. any ideas?
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killermonkey
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Re: C++ 2D Graphics library, help!
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Reply #1 on:
March 10, 2009, 01:15:54 am »
hmmmm.... if you are looking for an all around good GUI wrapper I suggest
QT
. I have been using it for a while now in my graduate research programming and have started making a "game" with it. It's by no means optimized for true gaming, but it does work quite well as a GUI wrapper for multi-platform support (read NO DIRECTX!)
If you are looking for a VERY good book that introduces all you ever wanted to know about 2D game design I suggest Andre Lamothe
Volume 1
and
Volume 2
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Last Edit: March 10, 2009, 01:22:48 am by killermonkey
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VC
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Re: C++ 2D Graphics library, help!
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Reply #2 on:
March 10, 2009, 01:17:29 am »
SDL and OpenGL work well together. You can do a lot of easy 2D stuff with either SDL alone, or using SDL's parts (such as SDL_image) to do the grunt work while you do your drawing with OGL.
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steven_m64
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Re: C++ 2D Graphics library, help!
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Reply #3 on:
March 10, 2009, 01:30:59 am »
haha KM i was just going to post some links to Andre's books when you edited your post and added them.
great books worth buying.
JamesBondMan in case you have overlooked it go over and look at
http://www.gamedev.net/
has a good number of good links and resources.
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Last Edit: March 10, 2009, 01:32:39 am by steven_m64
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C++ 2D Graphics library, help!