GoldenEye: Source Forums

  • November 24, 2024, 05:03:19 am
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: C++ 2D Graphics library, help!  (Read 6925 times)

0 Members and 1 Guest are viewing this topic.

JamesBondMan

  • Secret Agent
  • **
  • Posts: 55
  • Reputation Power: 0
  • JamesBondMan is looked down upon.
  • Offline Offline
C++ 2D Graphics library, help!
« on: March 10, 2009, 01:09:06 am »

Well, i started working with C++ about 4 months ago, and i know now it pretty well. Anyways. i was wondering if anyone could recommend a good 2D graphics stuffer to make games with. any ideas?
Logged
Happines is a warm gun.

killermonkey

  • GES Programmer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 5,473
  • Reputation Power: 346
  • killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!
  • Offline Offline
    • DroidMonkey Apps
Re: C++ 2D Graphics library, help!
« Reply #1 on: March 10, 2009, 01:15:54 am »

hmmmm.... if you are looking for an all around good GUI wrapper I suggest QT. I have been using it for a while now in my graduate research programming and have started making a "game" with it. It's by no means optimized for true gaming, but it does work quite well as a GUI wrapper for multi-platform support (read NO DIRECTX!)

If you are looking for a VERY good book that introduces all you ever wanted to know about 2D game design I suggest Andre Lamothe Volume 1 and Volume 2
« Last Edit: March 10, 2009, 01:22:48 am by killermonkey »
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: C++ 2D Graphics library, help!
« Reply #2 on: March 10, 2009, 01:17:29 am »

SDL and OpenGL work well together.  You can do a lot of easy 2D stuff with either SDL alone, or using SDL's parts (such as SDL_image) to do the grunt work while you do your drawing with OGL.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

steven_m64

  • Insane Coder
  • Secret Agent
  • **
  • Posts: 94
  • Reputation Power: 0
  • steven_m64 has no influence.
  • Offline Offline
Re: C++ 2D Graphics library, help!
« Reply #3 on: March 10, 2009, 01:30:59 am »

haha KM i was just going to post some links to Andre's books when you edited your post and added them. :P

great books worth buying.

JamesBondMan in case you have overlooked it go over and look at http://www.gamedev.net/ has a good number of good links and resources.
« Last Edit: March 10, 2009, 01:32:39 am by steven_m64 »
Logged
Pages: [1]   Go Up