I'm having some major problems getting Goldeneye: Source (BETA 4) setup for Hammer.
By default, the Source SDK for me is setup with Source Engine 2009, and three games Portal, HL2, and Goldeneye. Obviously this is wrong since TC's can't be done in 2009 (right?). If I revert back to Source Engine 2007 like the Wiki and logic suggests, I have no game configurations to pick from, nor does it let me Edit Game Configs since there aren't any. I've tried Resetting with no luck.
So I've got it all setup for use with the 2009 Engine, but now none of my 2d viewports show anything, and all of the models in the 3D viewport are black. Freeman looks good black
.
Even being unable to see anything in 2D, I was able to create a brush and add some multiplayer spawn points. Turns out, it runs fine in the game (with the exception of the HOM effect due to lack of walls or ceiling).
So is there some way I can add GE: Source to my configuration without being in the SDK? I just don't know where to look or what to edit.
I should note that Hammer works perfectly when setup with HL2, and GE:S runs perfectly stand-alone.
Thanks in advance