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Author Topic: GE: Source Beta 1.5  (Read 35326 times)

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kingkoopa

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Re: GE: Source Beta 1.5
« Reply #45 on: January 11, 2008, 07:51:01 am »

Ok so can i just ask have i got this game up to date? i mean im running just the standard .exe beta that i downloaded a few months back, is there anything else to get a smoother or anything to get abit more out of the current beta? like a patch or somthing....
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Doc.NO

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rotton-cotton

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Re: GE: Source Beta 1.5
« Reply #47 on: January 12, 2008, 01:29:54 am »

any word on announcing a release date???..............
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Doc.NO

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Re: GE: Source Beta 1.5
« Reply #48 on: January 12, 2008, 01:49:59 am »

Beta will be released when it is released.
« Last Edit: January 12, 2008, 01:51:34 am by Doc.NO »
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Ryan [Saiz]

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Re: GE: Source Beta 1.5
« Reply #49 on: January 12, 2008, 02:32:34 am »

Honestly it would be irresponsible and bad planning to try to release an estimate, this is one thing many game companies do bad too. They set a release date and then due to some problems and during the 11th hour before a release a bug comes up and then the release is flawed like ours was. We want to make that this version is the best it can be before we release it, so when it hits major testing we will probabily try to set a date.
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strider2

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Re: GE: Source Beta 1.5
« Reply #50 on: January 19, 2008, 10:50:42 pm »

Any possibility of implementing AI for the GE bots? IT would make single player games a lot more interesting.

It's boring if they have no ability to fight back when spawned, because I'm gay.
« Last Edit: January 19, 2008, 11:11:42 pm by strider2 »
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Konrad Beerbaum

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Re: GE: Source Beta 1.5
« Reply #51 on: January 20, 2008, 02:40:59 am »

Any possibility of implementing AI for the GE bots? IT would make single player games a lot more interesting.

It's boring if they have no ability to fight back when spawned, because I'm gay.

No, sorry. 
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strider2

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Re: GE: Source Beta 1.5
« Reply #52 on: January 20, 2008, 06:42:17 am »

Hm, ok one last question. Will the random client crashes be fixed in the next release?

Example:
The game runs for a lengthy or short period of time and then the client crashes for no reason.
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Doc.NO

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Re: GE: Source Beta 1.5
« Reply #53 on: January 20, 2008, 07:00:41 am »

Will the random client crashes be fixed in the next release?
As far as I know, clients don't randomly crash.
« Last Edit: January 20, 2008, 07:04:31 am by Doc.NO »
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strider2

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Re: GE: Source Beta 1.5
« Reply #54 on: January 21, 2008, 08:13:38 am »

I must have mistaken "client" with something else.

I was referring to creating/hosting a GE source server/dedicated server, hosting for a while, and Ge source will terminate for no reason while playing for a considerable period of time. The time at which it crashes varies significantly.

If you had not experienced any crashes so far, excellent, but a lot of people I know have experienced them while hosting.
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StrikerMan780

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Re: GE: Source Beta 1.5
« Reply #55 on: January 23, 2008, 09:00:59 am »

Are you sure you are using the Latest version? The latest Version is 1.1h, which is what should be used. I have had no crashes with it yet.
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Cassius

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Re: GE: Source Beta 1.5
« Reply #56 on: January 23, 2008, 02:52:41 pm »

hey i also has upgraded my beta 1.0 on 1.1h! But i can not join the servers! it says i have another class tables as the servers!
What are class tables? And how could i fix the problem!

Please help me!!
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Mark [lodle]

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Re: GE: Source Beta 1.5
« Reply #57 on: January 23, 2008, 06:23:35 pm »

Are you joining h servers or 1.0 servers?
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Cassius

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Re: GE: Source Beta 1.5
« Reply #58 on: January 24, 2008, 04:07:41 pm »

thx i found an solution!
« Last Edit: January 24, 2008, 04:49:06 pm by Cassius »
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Doc.NO

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Re: GE: Source Beta 1.5
« Reply #59 on: January 25, 2008, 12:49:55 pm »

I must have mistaken "client" with something else.
Client is your game. Server is the... server. When you host a game with a listen server, you are both client AND server.

Ge source will terminate for no reason while playing for a considerable period of time. The time at which it crashes varies significantly.
Is it the IndexOfEdict error?
« Last Edit: January 25, 2008, 12:52:38 pm by Doc.NO »
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