GoldenEye: Source Forums
November 23, 2024, 02:03:18 am
Welcome,
Guest
News:
Home
Help
Wiki
Search
Staff List
Login
Register
GoldenEye: Source Forums
»
Debriefing
»
General Goldeneye
»
Global future of the GE:S development
Add to Reputation:
What do you think of this post?
I agree
I disagree
Comment:
« previous
next »
Pages: [
1
]
Go Down
Print
Author
Topic: Global future of the GE:S development (Read 6715 times)
0 Members and 1 Guest are viewing this topic.
Sonik
Agent
Posts: 29
Reputation Power: 0
Offline
Global future of the GE:S development
«
on:
January 29, 2008, 04:14:26 am »
I've been wondering about the future development of GE:S. Since I think it's a really wonderful project, I dread the moment it will fade.
So to get to the point, what will happen when, lets say, Half-Life 3 will launch (or any other big-time online FPS)? Do you guys will have to start from scratch or will you be able to adapt the actual version to a newer engine?
Keep up the good work!!!
Logged
Ryan [Saiz]
Retired Developer
007
Posts: 1,709
Reputation Power: 0
Offline
Re: Global future of the GE:S development
«
Reply #1 on:
January 29, 2008, 04:18:11 am »
I think we will probabily finish Goldeneye source on the ep2 engine and after that when and if half life 3 comes out some of the team may return to make a mod for it, or just let another team do it, kinda like the transition from HL1 to HL2
Logged
Quote from: Loafie, Hero of Dreams
He's kind of like a tornado. He's not around all the time, but when he is, shit gets moved hahaha
AlCapwn
Agent
Posts: 9
Reputation Power: 0
Offline
Re: Global future of the GE:S development
«
Reply #2 on:
February 04, 2008, 08:51:32 am »
If the mod is polished enough, I think people will continue playing it even if the graphics will be outdated by then. Thanks to Steam, modding is insanely convenient on the user-end and because of this, it's easy to play.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
GoldenEye: Source Forums
»
Debriefing
»
General Goldeneye
»
Global future of the GE:S development