GoldenEye: Source Forums

Debriefing => General Goldeneye => Topic started by: Bissrok on December 23, 2008, 10:00:45 pm

Title: Death Screen
Post by: Bissrok on December 23, 2008, 10:00:45 pm
I'm guessing it's been mentioned before, but I couldn't find any topics on this. I was wondering if a new "death screen" was on the to-do list. Right now, you pretty much instantly get thrown back into the action. And in the original game, as you know, there was the blood, it'd fade to black, then it'd tell you to "Press Start".

Not that big of a difference, but it'd be nice to have to have a short delay before you manually tell it to respawn your character. You know, to give people a chance to reflect on why I killed them.
Title: Re: Death Screen
Post by: Wake[of]theBunT on December 23, 2008, 10:11:42 pm
There wont be a press start black screen, but yes a more immersive death screen is in works for beta3
Title: Re: Death Screen
Post by: killermonkey on December 23, 2008, 11:30:11 pm
there are two option right now, and it depends on the server.

If the server has mp_forcerespawn on then you don't have a choice to reflect, but you get 3 seconds to watch the blood screen and ragdoll effects.

If its off, then you can chat and whatnot and see who killed you, change your character, etc. until you press the attack button again to respawn back in.

I refuse to put in a fade to black because you should be able to see the death notices and the chat.
Title: Re: Death Screen
Post by: Bissrok on December 23, 2008, 11:48:17 pm
I refuse to put in a fade to black because you should be able to see the death notices and the chat.

Is there any way to have the game fade to black, but not the text? I know Perfect Dark: Source has the fade to black/"Press any key" screen, but I don't remember if you can still see the death notices and chat or not.
Title: Re: Death Screen
Post by: Mark [lodle] on December 24, 2008, 01:21:36 am
How about instead of fade to black, make the blood effect more solid and make its z order behind every thing else.
Title: Re: Death Screen
Post by: BCKMTWKILLAHS on December 24, 2008, 01:38:03 am
just make the blood trickle down the screen like the gunbarrel in the opening sequences.
Title: Re: Death Screen
Post by: Rodney 1.666 on December 24, 2008, 04:57:33 am
there are two option right now, and it depends on the server.

If the server has mp_forcerespawn on then you don't have a choice to reflect, but you get 3 seconds to watch the blood screen and ragdoll effects.

If its off, then you can chat and whatnot and see who killed you, change your character, etc. until you press the attack button again to respawn back in.

I refuse to put in a fade to black because you should be able to see the death notices and the chat.


I personally hate the first one. You don't have any time to do or think anything before it throws you back in...


My views:
-Having the blood run down the screen. The red is slightly transparent so you can still see what's going on.
-Text still visible.
-Skip the black screen.


On our server, we have a nifty black and white screen thing when you're killed by someone. ;)
Title: Re: Death Screen
Post by: major on December 24, 2008, 06:33:54 am

On our server, we have a nifty black and white screen thing when you're killed by someone. ;)

Which reminds me to see if I can get that to a red tint....

But the way its in Beta3 rite now is pretty awesome, and works perfectly.
Title: Re: Death Screen
Post by: Bissrok on December 24, 2008, 02:19:49 pm
Which reminds me to see if I can get that to a red tint....

But the way its in Beta3 rite now is pretty awesome, and works perfectly.

Good to hear. I mainly just didn't like instantly being thrown back into the action. Especially on an LTK server, where everyone's just constantly getting killing and respawning every half second.