Applying for a position as a Character Artist for GE: Source. Interested in modeling a 3D rendition of Xenia Sergeyevna Onatopp for use in-game or for promotional purposes. I'd like to join the team to build more experience in both working with a team and honing my skills as an artist. Also, I'd be interested in doing the modeling/sculpting as well as UV layout, texturing, and rigging of character.
Current tools of the trade; ZBrush, Blender, Keyshot, and Affinity Photo. Can use Photoshop if needed. Also, I have experience with Maya Student Edition and Mudbox. More of my examples can be viewed via my Artstation portfolio:
https://www.artstation.com/jperk.
Here is my current progress on a rendition of the Xenia character: