Debriefing > Questions, Help, & How To's
A way to disable armor? Is it possible
major:
--- Quote from: Dahdii on December 28, 2016, 07:48:42 pm ---Thanks, is there a way to imply to other gamemodes? We also enjoy playing the other gamemodes.
--- End quote ---
Which gamemodes would you like without armor? Most don't have it as a pickup, only earned. Post which ones and someone can make a armor-less version.
XGII:
I don't understand the "want" to disable something that is in more games than just Goldeneye. Clearly modern day shooters have made it to where when new players go into an old game which requires you to scout for yourself and support yourself. Lots of players have no idea in how to do so. Lack of map knowledge etc. All these regenerating health shooters and shooters where it requires one player on a team to support his fellow members by being the medic.
Body Armor isn't OP it is a skill in staying alive and being able to understand how to deal damage correctly in order to kill the body armor holder. Since this is a console shooter of the arena era maybe I can somewhat understand the perspective. But I come from Quake Live and just arena shooters in general. I'm use to having 8 weapons at my disposal and being able to control a map in order to stay alive. There is a reason as to why no one has ever said "ARMOR is just to OP to enjoy Quake".. Because it doesn't make any sense. There is a Quakecon every year in Texas that puts 2 players against one another in order to control a map and just because one player may have 150 HP and 200 Armor and the other only 100 HP and 50 Armor doesn't even mean that the player currently in control will win within the 10 minute period Duels have in place.
There is a gamemode called "insta" in Quake Live which is basically the same as LTK. You die in one shot but the skill cap for it is low. Just because you might be the best insta player in the world. As soon as you are put against other players or a player who is use to knowledge of the map and weapon skill. Your "LTK" no longer holds any traction in an actual gamemode that requires more knowledge than just a one shot kill. Plus in Goldeneye Source the constant annoyance of 4 shots to the head or anywhere not registering based upon balance the game puts in place and the other player landing just one and killing you. Really defeats the purpose and lust for LTK in general. Use to be a gamemode called "BYPASS" which is basically perfect dark in the sense of you can be melted instantly because there is no delay in hit detection. Combine that mode with LTK and then maybe LTK would hold some form of gravel.
But eh. Learn the map learn the guns learn the physics of the game. goldeneye is extremely simple in comparison to other shooters of that era. Body Armor is in no way OP modern day shooters have just held your hand far to much to where as soon as you jump in an old game. You lack the ability to fend for yourself because the hand holding is no longer there.
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