Debriefing > Questions, Help, & How To's
A way to disable armor? Is it possible
Dahdii:
A couple of friends and I play on a listen server and we found out how, I suppose how OP armor is? If that's the best to describe it, since whoever gets armor is basically a bullet sponge for the first magazine. Was wondering if there was a way to nerf or remove the armor from the server? I suppose removing armor would be too much of a hassle, but is it possible to just edit it so it doesn't give that much of an advantage? I personally enjoy LTK more than anything, but it's just to better our experience with the game, which by the way is great. Just think that armor is a bit overkill at the moment. Nothing special was done to the server, just added sourcemod and played on classic maps/settings of GoldenEye. Server is running at 100 tick.
major:
There is a game mode called Dr.no armor. It's death match with no armor. Should be a stock game mode, just use it instead of death match.
Dahdii:
Thanks, is there a way to imply to other gamemodes? We also enjoy playing the other gamemodes.
StupidMarioBros1Fan[1138]:
Armor is a second health bar, so if you haven't been hit yet, you've got twice the amount of health than normal. It is supposed to make you a bullet sponge as that was why it existed in the original game (both for Single Player and Multiplayer), in fact there are even achievements in Source for using the Armor effectively.
You can pick up armor infinite number of times unless you're playing a specific mode like Man With the Golden Gun, where if you have the Golden Gun, you can only pick up armor once until you die.
While the Invulnerability System was modified in 5.0 to balance out weapons and make automatics actually useful as opposed to past releases & the original N64 game, Body Armor is a bit OP on purpose and I highly doubt it'll be changed in future releases. It's one of the things that sets GoldenEye from other FPS games in general because since you don't regenerate health over time, Armor is the only way to get "health" back and can be a real life-saver when you need it. It also makes you desperate to kill your opponent if they're running towards the Armor.
Changing it would make the game start feeling more like any other FPS game and less like GoldenEye, which was the main goal of the mod.
Graslu:
Not OP when you aim to the head. Two CMag headshots and you'll be dead, four with pistols and it's the same story. It just doubles your health. If someone's camping the armor the respawn time of it will increase, and normally maps have more than one armor respawn so you can just get the other and a good weapon to kill the camper.
It's not only GoldenEye, but basically every arena shooter has armor pieces that acts as a second health bar. It doesn't need a nerf.
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