Debriefing > Questions, Help, & How To's
Weapon set refresh
Troy:
--- Quote from: mr9v9 on February 08, 2015, 05:17:32 am ---Sorry if this has been covered before, but I run a custom server and will execute a .cfg that includes change to the weapon set. In this case it would be
--- Code: ---
ge_weaponset Lasers
--- End code ---
The problem i run into is it stays in this mode even though the map has changed, or game mode has changed. So I use
--- Code: ---
ge_weaponset random_loadout
--- End code ---
because it's the only one I know that works to "correct" the issue.
Am I going about this all wrong? is there a better way to execute a custom loadout and have it go back to a default set?
Any help and ideas are welcome, I run sourcemod so other types of scripting are an option.
Thanks!
--- End quote ---
If you change the weapon set in the current map, it will stay that set throughout the whole map. If you want it to go back to a random loadout when the map has changed, just add ge_weaponset random_loadout to your server.cfg.
--- Quote from: ATTAKowl on February 08, 2015, 06:58:24 am ---Is there a way to have the game automatically select random weapon sets from only the custom sets folder every time a new round begins, and leave out the default sets? And then to automatically proceed to cycle those random custom sets after a round that I have manually changed the weapon set? My script-fu is not so good.
--- End quote ---
You can only use defined weapon sets based on the game mode. You can't have it pick custom sets the first round and then a random_loadout the next.
Navigation
[0] Message Index
[*] Previous page
Go to full version