Debriefing > Questions, Help, & How To's

Weapon set refresh

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mr9v9:
Sorry if this has been covered before, but I run a custom server and will execute a .cfg that includes change to the weapon set. In this case it would be
--- Code: ---
ge_weaponset Lasers
--- End code ---
The problem i run into is it stays in this mode even though the map has changed, or game mode has changed. So I use
--- Code: ---
ge_weaponset random_loadout
--- End code ---
because it's the only one I know that works to "correct" the issue.
Am I going about this all wrong? is there a better way to execute a custom loadout and have it go back to a default set?
Any help and ideas are welcome, I run sourcemod so other types of scripting are an option.
Thanks!

soupcan:
That is the way you're supposed to go about this.

mr9v9:

--- Quote from: soupcan on February 08, 2015, 05:45:01 am ---That is the way you're supposed to go about this.

--- End quote ---
You mean the default mode is ge_weaponset random_loadout?
I could have sworn there are other ways...

soupcan:
Then you swore wrong.

ATTAKowl:
Is there a way to have the game automatically select random weapon sets from only the custom sets folder every time a new round begins, and leave out the default sets? And then to automatically proceed to cycle those random custom sets after a round that I have manually changed the weapon set? My script-fu is not so good.

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