GoldenEye: Source Forums

  • November 08, 2024, 11:22:19 pm
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: 4.2.3 RC1: GEUtil.PlaySoundTo() isn't dimming the music.  (Read 6618 times)

0 Members and 1 Guest are viewing this topic.

Joe

  • Secret Agent
  • **
  • Posts: 139
  • Reputation Power: 54
  • Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.
  • Offline Offline
4.2.3 RC1: GEUtil.PlaySoundTo() isn't dimming the music.
« on: June 01, 2013, 06:03:30 pm »

I want to use this sound effect as DAD mode's resurrection sound.

The latest GE:S version isn't dimming the music when this .wav sound effect is played.
« Last Edit: June 01, 2013, 06:30:57 pm by Joe »
Logged
Free games:FPS + RTS: Renegade X & Battlezone 1.5,RTS: 7 Kingdoms & Open Red Alert, TBS:Hedgewars, playcatan.com & www.wesnoth.org

killermonkey

  • GES Programmer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 5,473
  • Reputation Power: 346
  • killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!
  • Offline Offline
    • DroidMonkey Apps
Re: 4.2.3 RC1: GEUtil.PlaySoundTo() isn't dimming the music.
« Reply #1 on: June 02, 2013, 04:05:06 pm »

Good find! I fixed this, and some other sound issues in the C++ code.
Logged

Joe

  • Secret Agent
  • **
  • Posts: 139
  • Reputation Power: 54
  • Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.Joe has an aura about them.
  • Offline Offline
Re: 4.2.3 RC1: GEUtil.PlaySoundTo() isn't dimming the music.
« Reply #2 on: June 09, 2013, 03:17:24 pm »

Good find! I fixed this, and some other sound issues in the C++ code.

Thanks for fixing this.
Logged
Free games:FPS + RTS: Renegade X & Battlezone 1.5,RTS: 7 Kingdoms & Open Red Alert, TBS:Hedgewars, playcatan.com & www.wesnoth.org
Pages: [1]   Go Up