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GES v4.2.3 Update In Release Testing!

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Troy:

--- Quote from: markpeterjameslegg on May 25, 2013, 05:25:57 am ---Well done KM, and well done Troy  :)

Um... I didn't see anything about Bots being fixed though, have these issues been corrected?

--- End quote ---

I don't think KM plans on focusing on bots for the patch.  The SDK bug really puts a damper on them being used online anyways.

killermonkey:
Troy is right. I intend to completely recode the way the bots work for v4.3.

Right now bots are worthless for online play thanks to Valve. In the recode, I won't make the bots occupy player slots. They will be players, but not in the classical sense. Obviously this will take a bit of time.

I also plan to use python entirely for their decision process. Right now it's a shared task between the classic hl2 Ai code and python.

markpeterjameslegg:

--- Quote from: killermonkey on May 25, 2013, 07:05:16 pm ---Troy is right. I intend to completely recode the way the bots work for v4.3.

Right now bots are worthless for online play thanks to Valve. In the recode, I won't make the bots occupy player slots. They will be players, but not in the classical sense. Obviously this will take a bit of time.

I also plan to use python entirely for their decision process. Right now it's a shared task between the classic hl2 Ai code and python.

--- End quote ---

Sounds great :)

Grunt Attack:
YES!!!, Goldeneye Source now features, a rigged free spawning system. :D
Thank you, Goldeneye Source Dev Team for making this update.
I can't wait to start playing GE:S all over again.
The last time I played GE:S was 7 months ago

P.S    I'm back, I only used this forum account a year back, just to fix my GE:S problems. Hopefully, I'll stay alive on this forum.

WNxUufje:
Thanks for your effort! I'm really happy to see 4.2.3 will be released soon.

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