I agree with all these ideas, also seen tons of people whine about players not die simply because they keep replenishing their armor, and also accusing people of cheating for not dieing. Sometimes you shoot someone with the golden gun and they live, but I'm sure some new comers instantly think that person is cheating even though that could just be the invulnerability system.
The idea of a training option is great, plus I remember a person saying that'd be a great place to put a Q modeled after Desmond Llewelyn (since he passed away there wouldn't be any money issues involved?) in a thread asking for new characters.
I also know it's not just new comers to ge:s who don't know about the invulnerability system, even people who grew up with the original game don't know about it, they just assumed everyone had a shit ton of health, not that you had to time your shots. So this won't just help people new to goldeneye, but most players in general whether or not they grew up with the n64 game. Also since the system was removed in perfect dark, people might've also just forgotten that the system existed, or like I said before just assumed GoldenEye had so much more health than other FPS games.
@BigBird I don't know how we're able to do that since there's already tips about the body armor saying that it can be repleneshed, think we should go about the route of having a message pop up the first few times some one starts up the mod?
Maybe we should have tutorials for most of the guns since even though we have the helpful tips, I still see people mention things like "he shot through the wall!!" and stuff like that, it might be best to go down the TF2 route and have training rooms for each gun...actually Perfect Dark had that so it actually wouldn't be too strange, plus it'd (hopefully) help people to learn how some guns can shoot through walls, some pistols are stronger than others, and just help players get better at the weapons in general. It'd really help learning how to use grenades since those things are tricky to learn how long you can hold it before blowing up. Yah, I'd love to see a training room either be added in v4.3, or one of the v4.3.X patches depending on how long it takes to make that.