Debriefing > Questions, Help, & How To's
Fixing Ge_Grid
markpeterjameslegg:
As the title says, i'm trying to fix up Grid, in the first image you'll see I have sorted the floor trim by replacing the VMT file that links to the Facility tile texture, but I can't figure out what to do for the other 2 screenshots, does anybody have any idea? I assume it will be the same method of re-directing.
Also, i'm still struggling to place Bots in this map, have made a couple of attempts adding nodes, but adding nodes alone doesn't seem to work.
Thanks in advance for any help you can give me.
major:
Tried messaging Session?
markpeterjameslegg:
Done.
kraid:
Several possibilities here:
1. contact the creator, make him aware of the issues and hope he'll fix them.
or
2. finding the missing textures (and props if necessary) and either including them into the bsp or having them downloadable directly from the server
the 2nd possibility should only be used if there won't be an update from the creator.
A few issues you possibly run into with this:
- packing files into the bsp changes CRC, so if the map allready spread in the community
(which is the case here, especially since some ppl only patched 4.1 to 4.2 and 4.2.1)
this would cause a lot of "map differing from server" errors
- renaming the map could cause more issues then it solves, it's kinda tricky to do it without breaking the cubemaps, or increasing the filesize drastically because of duplicated cubemap textures.
- if you choose to have the textures/materials downloading directly from the server, make sure there is no conflict with an existing texture or material in the mod.
BTW: if you need to find out material names of a prop, open the .mdl file with a hex editor (e.g. PSPad), scroll down to the bottom. there should be the name of the materials and also the path where they should be located.
markpeterjameslegg:
Thanks Kraid. The biggest issue is the fact that Ge_Grid doesn't exist in the "Materials/Goldeneye" folder along with the other maps, I have no idea where it's getting it's materials from, Ge_Siberia is in there. I have walked around it in game, it's definitely installed, yet it doesn't exist anywhere in the folders, it's a complete mystery.
Hmm... I think there's only one dude that fix this map, and that's Sess1on, my knowledge of this engine is too limited. I'll keep looking anyway.
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