Editing and Customization > Community Releases

Higher Definition View Weapon Models - Version 1.1

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VGF:

--- Quote from: killermonkey on August 08, 2012, 03:23:18 am ---Technically the shell holes should not be filled since this is the reload sequence of the grenade launcher and the shells would have fallen out (which they do!)

Other than that, looks great

If you don't mind I will roll these into the v4.2.1 patch (due to release tomorrow hopefully)

--- End quote ---
Well, I thought the 40MM grenades are just like a bullet in a bolt-action rifle: the bullet leaves, but the shell stays. And you have to open the revolver so the shells leave, and you can reload.



If it is like you said, anyway, the revolver's barrels interior are still not modelled, and it still looks wrong. It's just a matter of either putting the used shells or the empty chambers.

As for the models, as I said, just tell me where should I send the original materials.

kraid:
Last time i checked, the shells are ejected on reloading.

VGF:
After checking again all the weapons, I've come to the conclusion that I should eat my words: I can improve more weapons, but the differences will be smaller.

The second comment I want to share with you: On the rest of the weapons, I just followed the design by the original team, but then, the Golden Gun arrived. And the only idea I had in mind was to replicate the real movie GG, instead of following the GE:S model. But IMHO, this sucks compared with the GE:S model.

Here's a couple of shots. What do you think?


This is also the first time I created a Normal Map in 3DSMax.

PPK:
I like the grooves but, as you said, it's your first time creating a normal map in Max so it shows. I don't think it's a problem of the model; instead, it's the normal map :P. I think it may be a question of improving the normal map.

The model doesn't seem that much different from GES' version (my memory may be a bit clouded on that aspect).

markpeterjameslegg:
I much prefer the smooth look, I was thinking the other day that the Golden gun looks fine as it is, however... If I was going to improve upon it I would probably just round of the sharp edges a tiny bit.

I do mean a tiny fraction though, as it should still be square.

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