Editing and Customization > Community Releases

Higher Definition View Weapon Models - Version 1.1

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VGF:
The main focus of this mod is to enhance the quality of the original GE:S viewmodels, making all the rounded parts more high-detailed, so the models look less boxy.

The Grenade Launcher also has some missing parts, like the grenades on the revolver area.
Some weapons were optimised, removing some unneeded triangles because of some bad merges going on.
The Golden Gun was slightly remodelled, so it fits more the original weapon carried by Scaramanga in the original movie.

And here's the images to prove the changes:
Grenade Launcher:


Rocket Launcher:

Sniper Rifle:

US AR33 Assault:

Automatic Shotgun:

Moonraker Laser:

Golden Gun:

D5K Deutsche:


Cougar Magnum:


PP7 (Only the silencer was modified):

RCP90:

Shotgun:


Download Version 1.1 here.

This is the polycount comparison:
 - AR33 (Old polycount: 5044, New polycount: 6503)
 - Automatic Shotgun (Old polycount: 3467, New polycount: 3761)
 - Cougar Magnum (Old polycount: 3601, New polycount: 3925)
 - D5K Deutsche (Old polycount: 3716, New polycount: 3828)
 - Grenade Launcher (Old polycount: 1890, New polycount: 3222)
 - Golden Gun (Old polycount: 1579, New polycount: 1429)
 - Moonraker Laser (Old polycount: 2048, New polycount: 2562)
 - PP7 (Silencer only) (Old polycount: 4237, New polycount: 3386)
 - RCP90 (Old polycount: 3627, New polycount: 3847)
 - Rocket Launcher (Old polycount: 2412, New polycount: 3560)
 - Shotgun (Old polycount: 3176, New polycount: 3310)
 - Sniper Rifle (Old polycount: 3695, New polycount: 3862)

namajnaG:
That's pretty damn neat, I also thought that the GL felt empty without the grenade rounds in there.

kraid:
Nice, I'll test this ingame for sure.

Mangley:
Great work, especially a great improvement on the Grenade Launcher. I think we might like to make these official!

markpeterjameslegg:
Well done VGF, great work you've done here, just tested them out and they look great, don't suppose you plan on doing the rest? :)

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