Debriefing > Impressions & Feedback

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Kratos:

--- Quote from: killermonkey on August 07, 2012, 11:36:41 pm ---This is great feedback. The hardest part about coding ai is that most of the behaviors don't appear with a short testing session and common problems may be missed or overlooked as sporadic.

I am taking all these reports seriously and am working on the issues. I have a real passion for lifelike ai, I have big plans for what I have created for future projects, so perfecting the basic issues now will go far for the future.

--- End quote ---

Yea, also I cant wait for the heat map major suggested in another thread. With that implemented, oh man we can make them even more human-like!

Kudos to KM and Troy (since you guys are only main coders?)

TriDefiance:

--- Quote from: Terrowrist on August 08, 2012, 06:08:37 am ---Yea, also I cant wait for the heat map major suggested in another thread. With that implemented, oh man we can make them even more human-like!

Kudos to KM and Troy (since you guys are only main coders?)

--- End quote ---

KM is the main coder for GE:S, Troy only makes third-party gamemodes, etc.

namajnaG:
There's also the man on the orange if I'm not mistaken, But I think he's not around anymore.

CCsaint10:
^lol. Classic line hahaha

Peroxwhy?gen:

--- Quote from: namajnaG on August 08, 2012, 12:48:19 pm ---There's also the man on the orange if I'm not mistaken, But I think he's not around anymore.

--- End quote ---

Well there is the lol for the day :p

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