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Game mode programmer (cont'd)

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Wake[of]theBunT:
And big no no. Don't say horrible things like "I won't be doing this or that unless this and that happens"...

Everyone is grateful for your efforts no more the playing community (forum bs aside), but the team is not indebted to you to bend to your every will automatically above our processes and protocol.

Troy:

--- Quote from: Wake[of]theBunT on July 29, 2012, 10:44:58 pm ---My issue is, you are angry in the first place to need to be told to change your words to represent yourself better.
--- End quote ---

And my issue is I've completed my trial and nothing has come of it.  And on top of that, your team thinks it's okay to exclude me from being able to test my own work with the team...  Nice one man, that's very professional.


--- Quote from: Wake[of]theBunT on July 29, 2012, 10:44:58 pm ---Or in essence fake who you are.
--- End quote ---

I'm not very good at faking when I'm not angry.


--- Quote from: Wake[of]theBunT on July 29, 2012, 10:44:58 pm ---And you cite poor professionalism to me in a PM about another matter, and then 24 hours later cy has to prompt you to watch how you appear in what is meant to be a professional display.
--- End quote ---

Did you read the PM he sent me?  It was in regards as in my language was casting a negative light on my application.


--- Quote from: Wake[of]theBunT on July 29, 2012, 10:48:51 pm ---And big no no. Don't say horrible things like "I won't be doing this or that unless this and that happens"...
--- End quote ---

I never said, "I won't be doing this or that unless this and that happens".  I said, "I won't be making anymore game modes if this is the way the community wants to treat me."


--- Quote from: Wake[of]theBunT on July 29, 2012, 10:48:51 pm ---Everyone is grateful for your efforts no more the playing community (forum bs aside), but the team is not indebted to you to bend to your every will automatically above our processes and protocol.
--- End quote ---

It seems to me you are speaking for the whole community again.  I hope this is how they feel, but you're speaking like this is another one of your PR reports.

Emilia:
Here is my understanding of how things work for a giant project like this:

Anything that gets added to the game officially is now the property of the GoldenEye: Source team. Of course you would be getting credited for your work, but they have the right to make any changes they like to it, to make it work for the game. Just having something added to the game is a big honour...

Secondly, if you were apart of the team, you have to work with the team. Yes, it was your creation, but you have to take on the suggestions of EVERYONE else in the team. Content gets moulded around to make things work. However, just like any team, there is hierarchy, which is there to make sure things run smoothly. Just because you code this section of the game doesn't mean that you have the final say about how things will be changed.

So, if you just want it so your name is on everything, stick to third party content. If you want to be apart of the team, listen to what the team is telling you, and work with them.

Troy:

--- Quote from: Emilia on July 30, 2012, 12:01:56 am ---Here is my understanding of how things work for a giant project like this:

Anything that gets added to the game officially is now the property of the GoldenEye: Source team.
--- End quote ---

Oh okay, so they have the right to take people's work and do what they please with it?  In the real world that is what a patent is for.


--- Quote from: Emilia on July 30, 2012, 12:01:56 am ---Of course you would be getting credited for your work, but they have the right to make any changes they like to it, to make it work for the game. Just having something added to the game is a big honour...
--- End quote ---

I need to be informed of what has changed.  You don't tamper with one's work without asking first.


--- Quote from: Emilia on July 30, 2012, 12:01:56 am ---Secondly, if you were apart of the team, you have to work with the team. Yes, it was your creation, but you have to take on the suggestions of EVERYONE else in the team.
--- End quote ---

How do you suggest I take suggestions when I can't see what the team has said?


--- Quote from: Emilia on July 30, 2012, 12:01:56 am ---Just because you code this section of the game doesn't mean that you have the final say about how things will be changed.
--- End quote ---

I may not have the final say but I have a HUGE say.


--- Quote from: Emilia on July 30, 2012, 12:01:56 am ---So, if you just want it so your name is on everything, stick to third party content.
--- End quote ---

I have a better idea.  How about you remove these modes from 4.2 and go back to the awful versions of TDM and gun game?

Mangley:
Well I'm going to weigh in and try to be as fair, impartial, and sincere as I can possibly be here. (As far-fetched as that may seem?) It's no secret that you and I have our differences Troy, but I'd like to set that all aside for this post. Take it or leave it.
 
 I'm in total agreement with Wake. If he doesn't speak for everyone, I will say he speaks for me and that I find what he's saying to be fair. It's true, you are doing some good in the community, creating game modes. But programming third-party game modes does not require teamwork. You have some level of ability (I don't know how much because I'm not a programmer). That I fully accept. But it takes more than just ability to be a part of a team.

Lets be clear here. You respond to criticism with upmost hostility and spite, which says to me that you are only looking for praise rather than wanting honest feedback. This is a big problem because you would have to deal with constant criticism on your work, including from me and others on the team who you are not necessarily on good terms with. These insecurities and adverse reaction could cause more trouble than you are worth if they became an obstacle within the team.

My opinion is that until you can control your emotions and let go of your grudges you would simply be boiling under the surface, and be the source of a continuous problem within the status-quo of the team. Simply pretending to be respectful and professional doesn't earn you respect here, just for the record.

I'm all for giving people second chances. Where your ability is concerned, I'm fine with that. But as far as your attitude is concerned? I think we might be a little past that by now.

It's not my call. I am happy with you being given another shot if that is what the lead devs decide. Just as I was with your previous application.

What I'd really like for you to do is to impress the fuck out of me.
 

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