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Author Topic: v4.2 Translations  (Read 98532 times)

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Filipianosol

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Re: v4.2 Translations
« Reply #60 on: July 22, 2012, 11:28:12 am »

What's "Strange"? Trebuchet MS is a standard Windows font. If it's wrong, it can be fixed.

EDIT: Hope you don't mind if I remind of some graphics with text embedded that could have a little "de-graphic". Like, "OHMSS PROFILE" (VGUI/charselect/folder), "OMHSS: AFTER ACTION REPORT" (VGUI/roundreport/background_FFA and background_team).
You can easily see that the letters seem to deform a little: http://i.imgur.com/2LFJb.jpg
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VGF

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Re: v4.2 Translations
« Reply #61 on: July 22, 2012, 11:33:22 am »

You can easily see that the letters seem to deform a little: http://i.imgur.com/2LFJb.jpg
OK, that's odd. Wasn't that Tahoma, not Trebuchet?
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Filipianosol

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Re: v4.2 Translations
« Reply #62 on: July 22, 2012, 12:25:49 pm »

OK, that's odd. Wasn't that Tahoma, not Trebuchet?
How could that be Tahoma, there's no files for it in the game directory ::)  Looking at the p letter really, I think it's Trebuchet.
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VGF

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Re: v4.2 Translations
« Reply #63 on: July 22, 2012, 12:28:24 pm »

How could that be Tahoma, there's no files for it in the game directory ::)  Looking at the p letter really, I think it's Trebuchet.
Well, the Source Engine not only reads the TTFs located in the game directory, it also takes the fonts from Windows itself. And I remember that the "official" achievement lists of Source (Check Team Fortress 2 and the HL2 games) had the exact same font.
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killermonkey

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Re: v4.2 Translations
« Reply #64 on: July 22, 2012, 05:08:09 pm »

All,

I have taken the opportunity with this delay to ensure our localization is more complete.... please find my latest updates at the following link:

http://wiki.geshl2.com/index.php?title=Gesource_english&diff=4961&oldid=4888
« Last Edit: July 22, 2012, 06:25:21 pm by killermonkey »
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VGF

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Re: v4.2 Translations
« Reply #65 on: July 22, 2012, 05:34:40 pm »

Spanish translation updated. I got to say, this plural thing screwed one of the lines in Spanish (GES_GP_LD_ESCAPED).

Singular's vez, plural's veces. The other plurals are standard.


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killermonkey

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Re: v4.2 Translations
« Reply #66 on: July 22, 2012, 05:41:33 pm »

Interesting... I am not sure how to address this problem for all languages. I would say just leave it plural.
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VGF

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Re: v4.2 Translations
« Reply #67 on: July 22, 2012, 05:43:41 pm »

Interesting... I am not sure how to address this problem for all languages. I would say just leave it plural.
Well, on Perfect Dark: Source, we duplicated each line that had the singular/plural variable. That's the best option for most of the languages.
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killermonkey

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Re: v4.2 Translations
« Reply #68 on: July 22, 2012, 05:54:52 pm »

hm... that could work, I will fix this later today... I also have to consider ease of programming on the Python side.
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killermonkey

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Re: v4.2 Translations
« Reply #69 on: July 22, 2012, 06:25:52 pm »

OOOOOOH k, I have fixed it. I changed all pluralized sentences to have two localizations one normal and one plural. The plural one ends in _P.

http://wiki.geshl2.com/index.php?title=Gesource_english&diff=4961&oldid=4888
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VGF

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Re: v4.2 Translations
« Reply #70 on: July 22, 2012, 06:32:59 pm »

OOOOOOH k, I have fixed it. I changed all pluralized sentences to have two localizations one normal and one plural. The plural one ends in _P.
Thank you very much, updated Spanish.
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Matteobin

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Re: v4.2 Translations
« Reply #71 on: July 22, 2012, 07:36:19 pm »

Sorry to disturb you, but what should I exaclty do with that link?
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killermonkey

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Re: v4.2 Translations
« Reply #72 on: July 22, 2012, 08:41:05 pm »

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Matteobin

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Re: v4.2 Translations
« Reply #73 on: July 22, 2012, 08:49:51 pm »

Got it, but what about the new empty green lines?

I mean have I to insert so many blank spaces?
« Last Edit: July 22, 2012, 09:04:19 pm by Matteobin007 »
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killermonkey

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Re: v4.2 Translations
« Reply #74 on: July 22, 2012, 09:12:56 pm »

No, that means the stuff on the left was DELETED. Therefore you should delete it in your version as well. If you don't delete it, nothing will be broken though :-)
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