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Game mode programmer

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Troy:
Thanks guys.

Emilia:
Troy, how many more gamemodes do you possibly envision for the game?

Proxie:
I think we need to pick the weak ones out, even official game modes like CTK makes my rage burn like the fire of a thousand suns.  Dr. No Armor removes map control, Turbo DM fucks up everything, and CTK is cancer.

The Cy:
troy would be a good choice, because I would like to see someone who concentrates on doing gamemodes full time. and that also goes for the old gamemodes, which will be improved by the new token overlays for a start. but the bond universe offers a lot of potential for more creative gameplays and alternatives. its not all about deathmatch and capture the key.
but I don“t know what the developers think. coding seems to be harsh business and killermonkey seems to do it all alone at the moment.

Emilia:
The question is, do we really need so many game modes officially? This is why I posed that question to Troy earlier, because I am interested in what he thinks he will be capable of bring to the game officially.

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