Debriefing > Questions, Help, & How To's
Map creating questions
aaronmarsh632:
Hi, I've started to make a map in hammer for ges and I wondered how can I add textures and entities like weapons and objects from ges into my map?
thanks
Mangley:
Have you set up a configuration for GE:S in your Source SDK?
Once you have, you can launch Hammer under that configuration and simply add the gesource.fgd to the game files in Hammer's preferences and that will allow you to use GE:S entities.
aaronmarsh632:
Hi, thanks for the reply. I have setup a ges configuration this morning and I added the gesource.fgd. but when I go through the entities list there arent any weapons. Do you know why this is?
Thanks
Luchador:
Hi Aaron,
If you are trying to place specific guns e.g. the KF7, PP7, etc...you won't find entities for those. GE:S uses the ge_weaponspawner and ge_ammospawner entities to place weapons and ammo boxes, respectively. When you run the game the specific weapon and ammo type that will spawn depend on the weapon loadout, which is determined by the server. In Hammer you can set which gun in the loadout will spawn by opening up the weaponspawner and ammospawner properties and changing the Weapon Slot value (can be 0-7, 0 is generally the weakest weapon and 7 the best, also change the weaponspawner skin to match the weapon strength)
See http://wiki.goldeneyesource.net/index.php/Default_Weapon_Sets for a list of default weapon sets.
aaronmarsh632:
Hi,
Thanks for that - it works gr8. I have got a problem though regards the editor windows, and its since this morning when i created the ges config but dont know if its related. All my editor windows are black except the 3d view and if i select a block in the 3d view I dont get any kind of editing controls if you get what i mean, do you know what could be causing this please?
thanks
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