Debriefing > Questions, Help, & How To's
Map creating questions
Luchador:
In Source SDK does the Engine Version say Source 2009?
GE:S uses Source 2007 since I think Valve broke 2009, which caused issues like the ones you describe.
Jeron [SharpSh00tah]:
--- Quote from: aaronmarsh632 on September 20, 2011, 05:21:24 pm ---Hi,
Thanks for that - it works gr8. I have got a problem though regards the editor windows, and its since this morning when i created the ges config but dont know if its related. All my editor windows are black except the 3d view and if i select a block in the 3d view I dont get any kind of editing controls if you get what i mean, do you know what could be causing this please?
thanks
--- End quote ---
That same issue happened to me, and I had to manually edit the txt file regarding appID's
Kinky:
Yea this is an old bug that is somehow still apparent.
A functional (yet annoying) workaround is (before you open hammer) change the AppID, found in the gameinfo.cfg, from 440 to 218 (i think, someone please correct my AppID numbers if im wrong). This will allow you to see wireframes in Hammer. Now when you load GES it may crash or not load, if this happens you need to change the AppID back to 440 before launch. Disable auto-launch after compile in Hammer to make this slightly less painful.
aaronmarsh632:
Ah rite, thanks for all the replies - i'm glad it's not just me :) my engine version is set to 2009 and and havn't heard of this appID thing before so once I get home tonight I'll do what you say and let u know how it goes.
Thanks again
aaronmarsh632:
Hi, I have just had time after the past few days to look at the settings and I couldn't find a file called gameinfo.cfg but there was 1 called gameinfo.txt in my gesource folder so I guessed it was that, so I opened the file and the appid was already set to 218 so I changed it to 440 and I can now see the wireframes in hammer and the game still loads fine and I can connect and all is well.
Thanks all for your help
Aaron
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