Debriefing > Impressions & Feedback

I like this myway/highway stuff.

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Flash2011:
I don't get why I can't discuss how i feel about this game.

When I discussed the mechanics of the game it makes me mad that you guys think i'm the ONLY person in your game that dislikes some of the mechanics. Why don't you make a poll to your player base and see how many dislike it?

Maybe the mechanics are behind the reason theres only 3-5 servers with 1-10 players every 12 hours.

Mangley:
Yawn.

coolDisguise:
Why of course you can DISCUSS. But last time I checked discussing didn't mean "I tell you what I personally want and you'll change everything you've ever done until I'm satisfied" - unless you're a woman of course. :p

killermonkey:
I can't wait until you "design" your own game and your BOSS or PROJECT MANAGER tells you to do it the way he wants.

Will you complain then? No, you'll get fired.

Get used to it.

Ruone Delacroix:
Yeah, discussing is one thing. Telling the devs to remove one of the key features is a different story there. I'll be honest, it was a good read. Most of the time, people just bitch about the hit detection and are all "I SAW SPATTER WTF IS GOING ON?!?!". That invulnerability is what makes this game stand out a bit more in the seas of shooters these days.

There's many reasons why there's a lot of empty servers, not because of one mechanic of the game which most of the players are familiar with to some degree. People are out doing things. It's summer. There's also because we're in between updates at the moment. When 4.2 comes out, there will be a nice increase in players.

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