Debriefing > Impressions & Feedback

Wiimote support

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killermonkey:
Victor, I am not interested in integrating his input software into the mod. It's old, hasn't been updated in a while, would take me a damn long time to implement and is not flexible.

The external software solves all those issues, and once there is a config file, there is no setup time.

Victor:
I understand, thanks for your reply killermonkey. I see your point and I'm sorry for not taking that into consideration.

I'll be looking into that glovepie script, then.

Cheers.

Emilia:

Mangley:
lol

I think the general concensus is we'd like to support any and all controllers available, but we don't have the resources or the time to dedicate to doing so ourselves... We have Xbox 360 controller support which is only used by a very small minority of players, and that's really the most popular PC controller out there.

I think at one point there was interest in Novint Falcon support, not sure what happened with that.

coolDisguise:
Concerning standard non-360-gamepads, how difficult are they to bind? Maybe I could do something like a graphical frontend for configuration.

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