Editing and Customization > General Discussion

So What can we expect for 4.2?

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arturok1992:

--- Quote from: killermonkey on May 04, 2011, 02:06:19 pm ---Don't waste your time, bots are pretty much complete (at least the base code, not logic yet) :-)

--- End quote ---

O.O

Gabbo:

--- Quote from: arturok1992 on May 05, 2011, 12:23:26 am ---O.O

--- End quote ---
They are something else, to put it mildly.

markpeterjameslegg:
Bots are a big step towards single player then? Or is there an even bigger rock to climb?

namajnaG:

--- Quote from: markpeterjameslegg on May 05, 2011, 12:09:42 pm ---Bots are a big step towards single player then? Or is there an even bigger rock to climb?

--- End quote ---

Well... Let me take shots in the dark.
The bigger rock to climb might be...

-Guard paths
-Objectives
-Gadgets
-Interactive AI (For an example, Guards triggering an alarm like in Bunker 1, Or a scientist putting his hands up.)
-Working alarms and guard spawn points
-All characters/guards/scientists
-All maps
-3 different difficulties + 007 mode
-AI in general
-Voice acting? (VC, Promise me you will voice a main character.)
-More props (I believe a few are missing.)
-Working cameras
-All translations for dialogue (The community would help with that for sure.)
-Cinematics at beginning and ending of all levels
-Testing all of this.
-Building in a "Geddan" bug that won't crash the game, Just for the nostalgia.

Rick Astley:

--- Quote from: namajnaG on May 05, 2011, 12:31:57 pm ---Well... Let me take shots in the dark.
The bigger rock to climb might be...

-Guard paths
-Objectives
-Gadgets
-Interactive AI (For an example, Guards triggering an alarm like in Bunker 1, Or a scientist putting his hands up.)
-Working alarms and guard spawn points
-All characters/guards/scientists
-All maps
-3 different difficulties + 007 mode
-AI in general
-Voice acting? (VC, Promise me you will voice a main character.)
-More props (I believe a few are missing.)
-Working cameras
-All translations for dialogue (The community would help with that for sure.)
-Cinematics at beginning and ending of all levels
-Testing all of this.
-Building in a "Geddan" bug that won't crash the game, Just for the nostalgia.

--- End quote ---

Well i can do a semi-convincing Sean Bean Impersonation (back from the dead, sorry old boy,etc)

al

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