Editing and Customization > General Discussion

So What can we expect for 4.2?

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kraid:
There are even several game modes bringing a gungame like experience to GES.

For one the original GunGame mode that will spawn you with a strong weapon and give you a less powerfull one for every kill you score, till you finally reach the Knife-Level and win with a last kill.
Killing someone with a knife will decrease the victims level, killing him with slappers will grant you armor.
The server admin is able to choose which weapons will appear simply by editing the array line in the script.
I've heared that there will be even more improvements in the 4.2 version of the gamemode.

But there are also Casino Royale and OHMSS gamemode that have a lot in common with GunGame.
The later one i'd call an enhanced gungame mode.
You need to deal a certain ammount of demage to switch to the next weapon.
Others then that it works like GunGame.
The first one has a timer. When it runs out, all players switch to a new weapon and are able to use it till the timer runs out again. Weapons are choosen randomly in this mode, so you'll never know what's next.

killermonkey:
Looking at the python code in the gungame you linked makes my head spin. There are like 50 py scripts in that zip file to accomplish essentially what our gungame does with logging and some other fringe activities like sounds playing, etc.

Basically, I am really glad we implemented our own gameplay system because it looks like making a gamemode with es python is a BEAR.

TL;DR
No, we have our own gungame and if you don't like that code another one.

PPK:

--- Quote from: killermonkey on June 16, 2012, 02:25:01 pm ---No, we have our own gungame and if you don't like that code another one.

--- End quote ---

Funny thing is, the original developers of that Gungame were hired by Valve to code GunGame for CS:GO. I dunno what the fuck is Newell doing so that he hasn't seen what you guys have done in this mod, more specifically in the coding part. Oh wait, it's because it's better than Valve's that they don't care... nevermind.

Kratos:

--- Quote from: killermonkey on June 16, 2012, 02:25:01 pm ---No, we have our own gungame and if you don't like that tell killermonkey to code another one.

--- End quote ---

haha

namajnaG:

--- Quote from: PPK on June 16, 2012, 06:06:48 pm ---Funny thing is, the original developers of that Gungame were hired by Valve to code GunGame for CS:GO. I dunno what the fuck is Newell doing so that he hasn't seen what you guys have done in this mod, more specifically in the coding part. Oh wait, it's because it's better than Valve's that they don't care... nevermind.

--- End quote ---

Unfortunately, I highly doubt Valve ever even paid any attention to our mod.

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