Debriefing > Impressions & Feedback
[Suggestion] Zoom control while aiming (KF7,AR33,Sniper Rifle)
VC:
There is a toggle. Release the button.
Yes, it is two buttons. +aimmode and this meddlesome trigger. Do you want to zoom in to zoom out? Or try to zoom and have it still in default FOV mode?
Also, if you didn't notice, zoom effects are server-confirmed, and thus subject to lag. The fewer FOV changes the better.
Player1srb:
--- Quote from: Mangley on February 16, 2011, 04:37:47 pm ---It was only the sniper rifle that had this variable zoom. The KF7 and AR33 had fixed zoom, so at the moment the KF7 and AR33 were just as they were.
--- End quote ---
Yeah, I checked now, you were right.
--- Quote from: VC on February 16, 2011, 04:41:23 pm ---The loss is adding two more buttons, more code (that fights with Source's idea of how player FOV should work over the internet), and having to teach most players about the feature, just so the one weapon with which zoom is actually significant can be slightly more flexible.
--- End quote ---
Yeah, well, I don't know coding, but I understand how much could be pain in the butt if glitches appear. :)
By the way, while I was playing original GE just now, I noticed one more thing. Sliding slow doors (i.e. the brown ones at Facility), when closing, can be interrupted by pressing the action button so they switch back to opening. In GE:S I have to wait for them to close completely so I can open them again. That waiting got me killed many times. :D Did you discussed about that feature maybe?
killermonkey:
Here's the coding issue:
Source doesn't deal with dynamic key assignments well at all. Basically, a key assignment is nearly set in stone no matter what. That means I can't make a special exception for the mouse wheel when you have the sniper rifle without a significant amount of code to support that.
This basically forces us to make two dedicated keys (or one as discussed above) just for one weapon. And as VC said, not only is the unintuitive, it isn't worth it for us in the long term.
VC:
Interrupting the door motion cycle means trolls will jam them.
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