Editing and Customization > Resources, Tools, Tips & Workarounds

3ds Modeling Tool for Source

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wallworm:
Some updates to the tool that bring it to version 0.9871. Several bug fixes and some new features. See changelog for complete list.

Among new features: added $contents, $inertia, $damping and $drag.

wallworm:
So I wanted to update you guys a little since the last time I posted here:


* UI has been rearranged and optimized
* Added Prop Data controls
* Added Custom Gibs support
* Added multiple skins support
* Added $jointconstrain support
* Added support for Wunderboy's SMD Exporter 1.6 (not yet available to public)
* Added support for Cannonfodder's SMD Exporter 2.04
* Updated Texture exporter
* Multiple UI tweaks and bug fixes
I also added a forum for the tool and some other tools I plan on building.

Jonathon [SSL]:
Thanks for keeping posting, it's interesting following the development of this awesome plugin. Makes me sad I use XSI haha, funny how the official Valve plugin is so far behind what the community makes.

wallworm:

--- Quote from: Jonathon [SSL] on March 03, 2011, 07:53:11 pm ---Thanks for keeping posting...
--- End quote ---

You're welcome. Looks like you'll need to get some 3ds Max...  ;)

Kinky:
I need to start using this... i think me and luch are the only people on the team who use 3DS MAX. Did you see that Gabe said the other day that Valve are in the process of redoing their tools? Finally theyve realised that using the SDK it like making a cheesecake with a JCB.

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