Editing and Customization > Community Content
Ge_Rocket (WIP)
Mangley:
I'm currently working on a map for Goldeneye: Source called ge_rocket. The map is actually a pseudo-remake of an old Medal of Honor multiplayer map which was a V2 Rocket facility which I wanted to remake. I'm not sticking faithfully to the original map design much at all, only the general layout with necessary refinements to fit Goldeneye gameplay suitably.
In this Goldeneye: Source rendition it will be a disused, late cold war Russian military missile base which has been adopted by Janus and is in the process of being renovated. Architecturally it will carry a similar feel and appearence to Control and some parts of Facility but will also incorporate a large snowy outdoor area along with other features such as fully operational elevators which will run between the surface and underground levels. If you don't feel like taking the elevator, perhaps a vibrantly lit cooling tower, ventilation shaft, or maintenance stairway may be to your liking. ;)
Some early screenshots of near-complete areas:
:)
Jonathon [SSL]:
You should turn up the lightmaps on some of those surfaces, they have the potential to cast some really cool shadows and lighting. Also, make sure not to forget to add some supports to those railings in the last picture.
Mangley:
Will do. ;) I've got a long way to go yet though, so I'm leaving those lightmaps until much later, it's not worth increasing the compile time just yet.
Maxaxle:
Don't forget death zones at the bottom. Perhaps the missile is warming up.
Mangley:
Moar screenshots of other areas approaching a finished state.
As it stands the map is about 40% complete, when it's finished it will be large enough to hold 26 players... maybe even 32 at a squeeze.
There will be 2 or 3 working elevators (probably 2) which will behave quite realistically, with a set of outer and inner doors that only open simultaneously and when the elevator is on that floor. If the doors close when a player is inside the elevator it will automatically travel to the other floor. If you try to open the outer doors when the elevator is not on your floor it will call the elevator and the doors will only open once it arrives. Theoretically there will be no way to block or get on top or under the elevator.
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