Debriefing > Questions, Help, & How To's

A Question about LUA

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VoltLab:
Hey there,
I got a little question. How did you guys include LUA into your SourceMod. I'm working on a RolePlay SourceMod and I ever wanted to include LUA into it. Is it possible if one of you guys tell me how you did that? The Tutorials on http://developer.valvesoftware.com didn't work. :/

Seeya,
VoltLab

Mark [lodle]:
wouldnt suggest using lua as its a hard language to master. We are switching to python in our next release.

VoltLab:
Hmm. Well thanks for the Info.

Seeya,
VoltLab

killermonkey:
You can try to follow our Python tutorial that is on the developer wiki. Are you C++ skills strong?

http://developer.valvesoftware.com/wiki/Category:Python

VoltLab:
Not realy, i'm new in c++ but i learn it very fast. I understand the most of the Source Code. My RolePlay is getting better and better. I just wanted to include LUA couse the leader of the MingeBag.de's is working with me on the Mod. He's pritty good in LUA , his skills are godlike. Well , i heard about Python. I'll try it out. Thanks for the tipp.

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