Debriefing > Questions, Help, & How To's
A Question about LUA
VoltLab:
Hey there,
I got a little question. How did you guys include LUA into your SourceMod. I'm working on a RolePlay SourceMod and I ever wanted to include LUA into it. Is it possible if one of you guys tell me how you did that? The Tutorials on http://developer.valvesoftware.com didn't work. :/
Seeya,
VoltLab
Mark [lodle]:
wouldnt suggest using lua as its a hard language to master. We are switching to python in our next release.
VoltLab:
Hmm. Well thanks for the Info.
Seeya,
VoltLab
killermonkey:
You can try to follow our Python tutorial that is on the developer wiki. Are you C++ skills strong?
http://developer.valvesoftware.com/wiki/Category:Python
VoltLab:
Not realy, i'm new in c++ but i learn it very fast. I understand the most of the Source Code. My RolePlay is getting better and better. I just wanted to include LUA couse the leader of the MingeBag.de's is working with me on the Mod. He's pritty good in LUA , his skills are godlike. Well , i heard about Python. I'll try it out. Thanks for the tipp.
Navigation
[0] Message Index
[#] Next page
Go to full version