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VC's Laboratory 90808

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VC:
Been a while.  After I noticed too few playtests of my maps, after complex annoyed me, and after I didn't see my grenade launcher get a proper model, or pickup item, I decided to ragequit for a few months.

However, those of you who are playing 3.1 have probably seen me pop in at WNx Club during the last few evenings.  I'm trying to get myself motivated and started on classics again.  Mostly because I'm close to starting on a new version of my little mapping tool.  I'm tossing around the idea of making it bullet-proof and releasing it as a real-live tool for GES mappers to make making on-scale maps easier.  Since Goldeneye's map scale doesn't fit well with Hammer's idea of a unit, making things fit is difficult.  So I'm looking into a system that will scale the geometry, adjust the textures, all that fun stuff outside of hammer.  My vision is you'd make the map in hammer on the usual scale, then wash the VMF through and out pops a map with the generic tile size adjusted to the size used on the classic map of your choice, like Temple or Facility.  Or heaven forbid Complex.

Cougar Magnum is going to be cruel on Complex, I can feel it.

So there; I'll probably be mapping again sorta-soon if nothing gets in my way (and many things have been recently), and since we have someone doing textures now, things will probably be looking sharper, too.

PPK:
That sounds really good. Glad you picked up some pace after that short hiatus. I'm glad too for the fact I didn't run into you on the club because otherwise I'd be hitting the floor on the rank table. I wish you good luck with that toll you're thinking about developing.

Rodney 1.666:

--- Quote from: PPK on August 08, 2009, 07:33:12 pm ---I wish you good luck with that toll you're thinking about developing.

--- End quote ---
<insert witty comment>


He comes back no longer as Magna Centipede. (X's 1-3 are for the win, by the way)
Almost joined a few WNx rounds, but stopped as I'd have just been dropping my ass to the grass.

Great to hear the end of the extended rage quit, and thumbs up giving extra power to the people.

VC:
I hate playing on WNx because the server can't handle the player load.  I wind up spamming AR33 and UFO because AuG isn't fatal after three or four blood decals.  So bad.

1 was the best, 2 was the most interesting, 3 was a little weak, but mostly it was the end of the era.  Went off a cliff after that.  Last time I switched back to VC on Steam Commie, one of my friends dropped me because she's like "who the hell's this?" and somehow she didn't notice the avatar icon... girls are like that.  A big picture of a guy riding citrus is ignored, but you say one word that could possibly be misconstrued and they never miss it.

The bad news is that KM is going to break for a little while, which means no code and thus no testing because no one does tests unless KM does the rounding-up of doods.

I got today off so I invested the time into solving physics.  Made some headway, too.  Makes me feel like accelerating some particles.  But first I'll need money to build one.  I should collect a toll...

coolDisguise:
Hey VC, I'm glad you're back  :-) - although I didn't notice you were gone since I was doing other things myself. :-/

As for KM I think it's a shame he's taking a break right now when you've just returned, but I guess he surely did a lot in the meantime (or it wouldn't be KM ^^).

Offtopic:
When I was playing on a WNx server recently, someone was saying something like "why don't you do the runaway SP mission for beta 4?" or "would it be possible to do the runaway SP mission in beta 4 since it shouldn't take that long?" and as I recall he got a positive response (I'm not exactly sure if it was you who replied to that question but I think at least it was someone from the dev-team). Anyway is this SP mission under consideration?

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