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Author Topic: Ge_Bunker_Nw  (Read 121652 times)

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FReXx

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Re: Ge_Bunker_Nw
« Reply #15 on: June 11, 2009, 07:54:12 am »

Nice job man! I like how it is coming. However, I have to agree with sharp when he said he disliked the dropping of the floor in the main room. I think it cramps it up and it just looks odd. I think you should just leave it flat. But hey, it is your map. GO WILD :D



Thank you Dude!
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killermonkey

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Re: Ge_Bunker_Nw
« Reply #16 on: June 11, 2009, 02:03:39 pm »

I love the outside! I agree that the main control room is a little cramped, if you are going to drop the floor at least remove the railing that blocks access to it, makes it very hard to maneuver during a fire fight. I would also add another row of consoles down there like a "mission control" sort of thing like in the movie. Also, need to add the kitchen to that far glassed in room (where Natalya hid herself in the movie) don't forget the grate in the ceiling!!
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Rodney 1.666

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Re: Ge_Bunker_Nw
« Reply #17 on: June 13, 2009, 05:49:09 am »

Clever, Natalya was.
No "hyperventilating".
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FReXx

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Re: Ge_Bunker_Nw
« Reply #18 on: June 13, 2009, 08:07:45 pm »





Update!


Clever, Natalya was.
No "hyperventilating".


In the counter XD

BIG THANKS TO IMAGESHACK.US FOR REMOVED ALL PICTURES!
« Last Edit: April 21, 2016, 10:46:34 am by FReXx »
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Jeron [SharpSh00tah]

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Re: Ge_Bunker_Nw
« Reply #19 on: June 13, 2009, 10:34:29 pm »

See the difference colored lighting makes? Looks good bro its comming along nicely!
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Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;

CCsaint10

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Re: Ge_Bunker_Nw
« Reply #20 on: June 13, 2009, 11:02:39 pm »

VERY NICE! It is getting so much more sexy. :D I am assuming you are going to make it a little bit more detailed and not so "tidy" since the movie version wasn't that clean. In fact, i think there were more computers all the way across the front area...I forget though and it wouldn't be as good for fighting in cause of cramping. Anyways, hope you add some "dirtiness" to the map at some point to make it not so spotless. :D
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FReXx

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Re: Ge_Bunker_Nw
« Reply #21 on: June 13, 2009, 11:33:17 pm »

See the difference colored lighting makes? Looks good bro its comming along nicely!

The lighting was already like that! I reduced the brightness of the game.

Quote from: CCsaint10 bklax23
VERY NICE! It is getting so much more sexy. :D I am assuming you are going to make it a little bit more detailed and not so "tidy" since the movie version wasn't that clean. In fact, i think there were more computers all the way across the front area...I forget though and it wouldn't be as good for fighting in cause of cramping. Anyways, hope you add some "dirtiness" to the map at some point to make it not so spotless. :D

Yeah I will add on as the film!
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Storm101

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Re: Ge_Bunker_Nw
« Reply #22 on: June 14, 2009, 12:41:00 am »

That looks amazing. Keep up the great work!

The only thing I don't like is that the hallway is a little too long.
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kraid

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Re: Ge_Bunker_Nw
« Reply #23 on: June 14, 2009, 08:50:18 am »

I would really like to see more then just the outside area and the control room.
How far is your progress on that?
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killermonkey

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Re: Ge_Bunker_Nw
« Reply #24 on: June 14, 2009, 02:59:27 pm »

Entrance hallway is too long, it will lead to people camping at one end with high power weapon and a massacre.

Lighting is great

I think the space between the rear console and the goldeneye key revolving door thing is too much.


Great job!!
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Rodney 1.666

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Re: Ge_Bunker_Nw
« Reply #25 on: June 15, 2009, 12:28:47 am »

Looking so much secksier now.

Shorten the hallway and throw some monitors on the ceiling and you'll have awesomeness.
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FReXx

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Re: Ge_Bunker_Nw
« Reply #26 on: June 15, 2009, 01:34:53 am »

Looking so much secksier now.

Shorten the hallway and throw some monitors on the ceiling and you'll have awesomeness.

         

BIG THANKS TO IMAGESHACK.US FOR REMOVED ALL PICTURES!
« Last Edit: April 21, 2016, 10:47:02 am by FReXx »
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Re: Ge_Bunker_Nw
« Reply #27 on: June 15, 2009, 02:01:41 am »

lol, I made it into one of the pictures. >_>

I still think that the hallway may be a little too long. I also think it should be widened or have the ceiling heightened, to at least give the person coming down the stairs a little slack, because the person on the bottom of the stairs has a big advantage. Spydow killed me a few times this way.
« Last Edit: June 15, 2009, 02:12:20 am by Storm101 »
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CCsaint10

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Re: Ge_Bunker_Nw
« Reply #28 on: June 15, 2009, 03:05:31 am »

looking really good man. I hope we get to experience it sometime soon. :D
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FReXx

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Re: Ge_Bunker_Nw
« Reply #29 on: June 15, 2009, 03:33:12 am »

lol, I made it into one of the pictures. >_>

Lol yeah!

looking really good man. I hope we get to experience it sometime soon. :D

Thank you :D
« Last Edit: June 15, 2009, 03:46:34 am by The SSL »
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