Editing and Customization > Community Content

Ge_Bunker_Nw

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Jonathon [SSL]:
Those reflections looks absolutely sweet. Only thing I'd really worry about is the performance cost.

Proxie:
Looks nice!  A bit too shiny though as KM said

Peroxwhy?gen:
If you want any suggestions i'd say that you should connect the prison room the the mirrored hallway.

Other than that the reflections look awesome; but what KM said it looks like a janitor left all the mop water on the floor, i think it looks nice in the entrance/exit of the bunker though.

Lord_Crow:

Performance, That's what I was worrying about. I mean, don't get me wrong, this work is phenomenal. I have no complaints what-so-ever.

It's just will people like me with sub-par integrated graphics card be able to run it and get the 50 frames a second like I do with one of the core maps of the game?

Graslu:
If I'm right, disabling water reflections in video options will remove these ones, so you shouldn't have any permormance problem.

They look great, but I think it's better in parts with the same type of floor as the entrance, like they said.

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