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Ge_Bunker_Nw

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StupidMarioBros1Fan[1138]:
So....what exactly happened to the map? Have you just not being able to work on it because of real life, did you lose interest in it or this mod, did it get lost somewhere on your computer and you can't find it, did it get deleted accidentally or in a computer crash and you just never got to back it up, did you just happen to forget about it and forgot you never finished, did you actually finish it and forgot to upload it to the forums for us to get or what?
It's just that this map was looking amazing and it had so much interactivity which I love to find in GE:S maps, and I subbed to your channel a long time ago...back in the summer I believe to see when you post a new video on it or other maps. I'd understand if you lost it in a crash and forgot to back it up, or had done so much hard work on it since the last backup and just completely lost interest in it because believe, that's happened to me more than once. ಠ_ಠ I'd also understand if it just became boring or not fun and wanted to stop because that has also happened to more than once...actually it's one of the main reasons why I work on YouTube videos, hacking Super Mario 64, Super Smash Bros Brawl, GoldenEye 007, and Legend of Zelda: Ocarina of Time. The upside is when I lost interest in one thing, it's usually because I gained interest in one of the others....which is why I have two major SM64 hacks, literally, more than 64 unfinished Brawl hacks, and only tiny bits done for certain YouTube videos. Course being ADHD doesn't help so I tend to quit when part of one thing is a very boring process, like animating or cropping out part of a video because I'm a perfectionist and hate it when the green screen effects leave an outline or make other parts of the object semi-transparent. *facepalm*
Anyways I went a bit off topic, main point is I'm asking what happened and that I'll understand whatever reasons you have for not working on it and won't be mad.

terps4life90:
5 years later...still unreleased LMFAO!

FReXx:
Sorry for the long wait on my part. I was greatly occupied it last time.

I'm back and I'm currently working on the map. Nevertheless, three areas to create and finalize all details. I try to find ideas for new parts and corridors for the map are less hermetic. If you have ideas you would like to have as additions, do not bother you especially!



Last thing I managed to do a real-time reflection on the textures of the map.


A good idea or not?

soupcan:
Realtime reflections is something I've been wanting to mess with for a while, and it certainly can add to some types of environments, but the type of reflection on the textures really doesn't make it feasible to not just use cubemaps, IMO. The advantages of real-time reflections is something your normal player just isn't going to notice unless the objects have a clean reflection, like the floor in the Carrington Institute.

killermonkey:
The reflections are hot... Although too strong in the main room or perhaps a shitty janitor? Haha

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