Debriefing > Join Us
Music (genuine GE Style)
Goldenzen:
You really understood me wrong there. I surely don`t wanna make music just for audience, and I took that sentence of mine back already.
As a matter of fact, I have about 30 Projects on my PC which I am constantly working on and never going to be public, they are just for myself, exercises, you know (I do music since about 6 years)
And the fact that it took me about 5 years just to build up a Serra style instrument library with all the humms and gongs and god knows what else, which people don`t even hear, unless I tell them to listen closely, should show you that I don`t just want to make music for it`s sake and as fast as I can.
But I give you right there: It is just a hobby for me, but a hobby I put a lot of time and effort in.
One more thing: I worked about 3 years with a cheap keyboard + software to make music. I didn`t start off with all them fancy music progs. like you`re trying to understate.
Sorry if I understood you wrong, I don`t want to be mean too, I really appreciate your critics and suggestions. But there are some things you said I can`t just let be ;)
Thanks and cheers,
Yannick
Sole Signal [Audix]:
You nailed the GE movie feel, but we have to remember that most of that soundtrack would not be applicable for GE: Source as we are envisioning it. However, I/we are certainly open to different styles of music for our mod and have no problems with your samples, as the dark/grungy nature certainly applies to a few maps.
The thing hanging me up is that "GE: Overworked" and "The Fast GE" don't really sound like GoldenEye multiplayer gaming. You have more of a minimal style in these two tracks, with the music serving as atmosphere rather than to peak foreground interest. I do think that GE: Overworked could fit very well in a future Streets singleplayer map, though. Remember that faster tempo alone doesn't necessarily translate to become more suitable for deathmatch style gaming.
"The Fast GE" relies too heavily on the standard 4 note Bond progression, simply repeating over and over. Something that made the GoldenEye: 007 soundtrack so great is the multitude of ways that Graeme Norgate and Grant Kirkhope expanded on the Bond themes. It could be argued that the soundtrack would probably have been done differently in the more minimalist feel of shooters today (somewhat how your track previews sound). However, the strong emphasis on melody was necessary for the time and sound quality restrictions of the time. That's what we are trying to recreate with our soundtrack. Bass and I build from each level's original score and put our own twist onto it.
I propose the possibility of you creating a few alternate tracks marketed under the "old-school GoldenEye film style" premise. This may expand or contract over time depending on how proactive Bass and I are on completing new tracks. Give me a few days to assess where we are with the soundtrack and upcoming maps and see which tracks could use alternate versions.
Goldenzen:
Dear Audix,
thanks. I absolutely agree with what you`re saying. I think it wouldn`t be bad if we get in touch, because I have some deeper questions about this mentioned plan of releasing alternate tracks.
And I think even though my songs are not going to be used officially, I could sure share my sound library with you GES musicians.
Would that be ok for you ?
Greets
CCsaint10:
Nicely said audix. You described what I was trying to say very well. I do think you have potential. THe biggest pet peeve I have is the same repeating part of a song over and over again. (as audix said). THe greatest thing about audix and bass's songs is I never know what is coming. All of a sudden, some crazy bass part busts out, or really crazy crechendo with all the intruments performing. For some reason, I never hear cheesy instruments in their music. I can't really give you any reason of why that would be, but I can for sure go through a new piece if you post one and give you the exact spots that Ifeel need to be fixed or changed to sound better. Good luck man.
Saint
(PS) if you haven't noticed, I am an audiofile also, so we all got that in common.
Goldenzen:
Hi guys,
thank you. I agree with you. I`ll listen to some Norgate soundtrack to get some ideas also of variation.
I know what you mean with lack of variety, I`ll try to improve it.
We`ll work it out :)
Greets
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version