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Author Topic: VC's Cartogratorium: Temple  (Read 28801 times)

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VC

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VC's Cartogratorium: Temple
« on: May 12, 2009, 09:11:52 pm »



Grenade Launcher is reaching too far.
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Re: VC's Cartogratorium: Temple
« Reply #1 on: May 12, 2009, 09:45:41 pm »

SNIPEZ! god i cant wait to play/map for this gamen again...
« Last Edit: May 12, 2009, 09:49:01 pm by SharpSh00tah »
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Re: VC's Cartogratorium: Temple
« Reply #2 on: May 12, 2009, 10:16:19 pm »

Silly VC, but that is a Phantom :P

On a more related note, is that your Temple? I can't tell because of the textures.
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Re: VC's Cartogratorium: Temple
« Reply #3 on: May 12, 2009, 10:29:19 pm »

The Phantom is a temporary viewmodel for the GL.
Yea the distance seems a bit far to me, too.
In which angle did you fire the grenade?
If it's the same as in the picture, it's allmost a rocket launcher.
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Re: VC's Cartogratorium: Temple
« Reply #4 on: May 12, 2009, 11:11:59 pm »

Mine. This is my thread in my section after all.

45 degree pitch, of course.  It should impact a few feet in front of the armor hall, so it's well over.  I thought it was coming short because if I don't crouch, it clips the sloped ceiling, changing the trajectory.

I've requested for intial velocity and gravity to become cvars for a short time so I can dial it in.
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Re: VC's Cartogratorium: Temple
« Reply #5 on: May 13, 2009, 01:57:37 am »

The Phantom is a temporary viewmodel for the GL.

Beat me to pointing it out. ::)


Not sure about the ammo icon, though...
The grenades look like oversized, long gray bullets in 007.
That's just my take.
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Re: VC's Cartogratorium: Temple
« Reply #6 on: May 13, 2009, 09:23:49 pm »

A bit far indeed. On that note, when you planning to get bunker done?
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VC

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Re: VC's Cartogratorium: Temple
« Reply #7 on: May 13, 2009, 09:41:56 pm »

When I enhance my tool.  I started with Library because it's 3-for-1, next was Temple because it's needed for grenade testing.  I'm doing Complex presently because it's needed to test player bump radius issues (red pillar room, you know that nightmare).

Bunker should be next, unless something else comes up that makes a different map a better choice.
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Re: VC's Cartogratorium: Temple
« Reply #8 on: May 13, 2009, 11:20:26 pm »

I think we should set up a poll to see what the community wants, similar to how the song list was released for Guitar Hero Smash Hits. I also can't wait to see how your response is after you make Caves.
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Re: VC's Cartogratorium: Temple
« Reply #9 on: May 14, 2009, 12:16:54 am »

I also can't wait to see how your response is after you make Caves.

Me too. That map, if made down to the decimal point (which I'm sure it will), sounds like it would be a visleaf/vertex nightmare.
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Re: VC's Cartogratorium: Temple
« Reply #10 on: May 14, 2009, 12:24:36 am »

That's going to be a learning experience. I've never done displacements.
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Re: VC's Cartogratorium: Temple
« Reply #11 on: May 14, 2009, 12:33:10 am »

Source displacements makes me wanna punch babies.
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Re: VC's Cartogratorium: Temple
« Reply #12 on: May 14, 2009, 02:43:45 am »

That's going to be a learning experience. I've never done displacements.

there pretty simple once you understand vertex editing! (and the sew button)
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Re: VC's Cartogratorium: Temple
« Reply #13 on: May 14, 2009, 03:57:21 am »

Grenade Launcher, Mines, and TKnives are dialed-in.

Wow.

You guys are gonna shit when 4 comes out.
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Re: VC's Cartogratorium: Temple
« Reply #14 on: May 14, 2009, 03:58:52 am »

i cant wait to see! damn i want to map again!
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Re: VC's Cartogratorium: Temple
« Reply #15 on: May 14, 2009, 08:46:49 am »

yeah...we need to help out sharp some more for his power supply....also..can't wait to see those classics start appearing. :)
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Re: VC's Cartogratorium: Temple
« Reply #16 on: May 14, 2009, 02:14:01 pm »

yeah...we need to help out sharp some more for his power supply....

Let's go see whar we're at so far...
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Re: VC's Cartogratorium: Temple
« Reply #17 on: May 15, 2009, 12:32:41 am »

Whoa, I didn't see this until now. Haha
How close does your version match mine?
I'm just curious on how close I got, since I had to sit there and count the tiles on the ground and walls.
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Re: VC's Cartogratorium: Temple
« Reply #18 on: May 15, 2009, 12:49:02 am »

I didn't compare, but aside from scale (which I forgot to calculate and post for the lols), you probably got it pretty close.

The previous Library Classic was whack.  Even simple things like the ramps aren't as wide as the corridors, is wrong.
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Re: VC's Cartogratorium: Temple
« Reply #19 on: May 15, 2009, 02:42:58 am »

You said you got the distance down now, so would you mind showing a comparison shot to where it would land now?
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VC

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Re: VC's Cartogratorium: Temple
« Reply #20 on: May 15, 2009, 02:48:51 am »

If I remember I'll post the firing range in vc_temple.
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Re: VC's Cartogratorium: Temple
« Reply #21 on: May 15, 2009, 06:49:53 pm »

Scale for vc_temple is 100.554%.

I think Taco asked to see the new ballistic weapon ranges.  Here are the markers in the testing/current version of vc_temple.

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Re: VC's Cartogratorium: Temple
« Reply #22 on: May 15, 2009, 07:32:56 pm »

I would think that the Glauncher would just reach a few feet past the throwing knife range
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Re: VC's Cartogratorium: Temple
« Reply #23 on: May 15, 2009, 07:33:16 pm »

Yup, it was me and that is exactly want I wanted. Hopefully the next screen we see involving the Grenade Launcher will have a model of its own.
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VC

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Re: VC's Cartogratorium: Temple
« Reply #24 on: May 15, 2009, 07:44:29 pm »

P: And then you would think again.

T: Hopefully you are modelling it.
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Re: VC's Cartogratorium: Temple
« Reply #25 on: May 16, 2009, 09:34:41 pm »

Quote
P: And then you would think again.

Lol. rofl. That's funny.
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Re: VC's Cartogratorium: Temple
« Reply #26 on: May 21, 2009, 09:27:46 am »

I could have sworn I have already seen a modeled version of the Grenade Launcher for GES... did it get lost?
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Re: VC's Cartogratorium: Temple
« Reply #27 on: May 22, 2009, 05:50:02 am »

There was a model posted for it back in... '06 I think it was.
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Re: VC's Cartogratorium: Temple
« Reply #28 on: May 22, 2009, 03:10:31 pm »

It is modeled and animated. Waiting for Kinky to finish finals at uni.
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