Debriefing > Impressions & Feedback
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Sp1nn3y:
--- Quote from: InvertedShadow on February 17, 2009, 05:17:53 am ---As an idea, bond has multiple suit colors. If this were added to the other characters we could have them all be shaded a certain way.
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That's what i was thinking.. maybe a clean black/&/blue, pinstripe black /&/ blue.. etc >.>
Also I'd like to see mayday in some more fashionable/interchangeable colors as well.. i mean.. wesley snipes has to look GOOD eh?(inside thing.. ahaha.. yeah..)
Abraham Lincoln:
--- Quote from: killermonkey on February 16, 2009, 03:04:45 pm ---Last time I played Goldeneye 64, I didn't remember team play to be color coded...
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Who was suggesting this? I'm sure there is a better way for these problems that don't mean radical changes. In fact, I think it would be super ugly to edit player models like that.
And again, G64 was 2v2. Multiplayer maps were made for 4 players. It was 1999, and I was a preen eating vanilla cups, wide-eyed and bushy-tailed...
keefy:
Like above said GE64 was 2v2 only so you only needed to worry about 1 other player being on your team and the rest were enemies.
I like that idea InvertedShadow mentioned so we can chose our own suit colours for FFA and be forced when templay.
Wake[of]theBunT:
--- Quote from: Wake[of]theBunT on February 16, 2009, 03:07:22 pm ---Mi6 = bond + suits, valentin, mishkin
janus = THE REST
know what team you are on (it tells you conveniently in the left corner) and know the above variables. Easy as that.
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you guys are being way over the top. What started as team solutions is turning into fashion week. So even if it is considered expect it to be many months away.
If tournaments for clan type situations wants color coding they'll just reskin themselves. This is def a community initiative, think about who wants to do it.
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