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Author Topic: Goldeneye Facility FarCry 2  (Read 7768 times)

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hyperscope

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Goldeneye Facility FarCry 2
« on: February 06, 2009, 04:39:48 am »

"GOLDENEYE_FACILITY - by Aaron 'Razorb' Foster Nostalgia Award This is the second map i have made for moddb's Far Cry 2 Map Making Competition! and it is for the Nostalgia Award. It supports Deathmatch, Team Deathmatch and Capture the Diamond. Yea this map was alot of fun to make! playing the old Facility map again and adapting the gameplay for Far Cry 2 funfunfun! heh took over a week to make as i was working alot of hours at work :( so i didnt get as much time to work on it as i wanted! anyway hope you all enjoy it! MORE PICS BELOW * READ MORE  read more +"

http://www.moddb.com/games/far-cry-2/addons/goldeneye-facility

Also srry if this is not the right spot. Iam new! Well kinda...

Also I didnt not make this map. Comments were copy pasted from moddb.
« Last Edit: February 06, 2009, 04:51:41 am by hyperscope »
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VC

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Re: Goldeneye Facility FarCry 2
« Reply #1 on: February 06, 2009, 04:42:53 am »

But the Far Cry engine Goldeneye clone never took off...
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Rodney 1.666

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Re: Goldeneye Facility FarCry 2
« Reply #2 on: February 06, 2009, 05:07:40 am »

"Perfect Head mode"-never-took-off, or "mini disk"-never-took-off?
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mbsurfer

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Re: Goldeneye Facility FarCry 2
« Reply #3 on: February 07, 2009, 09:30:35 pm »

There's also a Complex for Far Cry 2.

http://www.moddb.com/games/far-cry-2/addons/complex
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PPK

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Re: Goldeneye Facility FarCry 2
« Reply #4 on: February 07, 2009, 09:38:35 pm »

The only thing it retains is the layout, because it doesn't look like Facility on the other aspects...
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keefy

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Re: Goldeneye Facility FarCry 2
« Reply #5 on: February 08, 2009, 02:26:33 am »

The layout is all you need my friend, it does not have to look identicle to the original.
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