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Author Topic: [Dev's Ask Fans] What do you want in Beta 4?  (Read 161438 times)

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Mark [lodle]

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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #45 on: February 07, 2009, 02:58:35 am »

Orumov hat has to be re-modeled, so thats why it isint in beta 3
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keefy

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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #46 on: February 07, 2009, 03:44:13 am »

Clutter free HUD.
As i see it now form looking at the pics and videos the death notices look a little unprofessional and crummy, what is needed i say is...
PlayernameX gunsymbol  PlayernameY just like CS:S or HL2DM or HLDM etc, it really is the best way because it will half the space used ad maybe even colour coding the names for when its teamplay would be nice.

The HP and armour indicator as awsome as it looks I think it needs needs spreading out slightly to the edges of the screen but not by much, maybe even allow the clients to adjust it themselves and compare our findings until the perfect solution is found?

Of course these are only observasions from the screenshots and videos that have been released.

I must say I am impressed from what I have seen in the recent weeks, I did write this mod off due to the previous betas I played on the older engine.  I cannot wait for this version to release I am sure it will be the best yet.
« Last Edit: February 07, 2009, 03:48:02 am by keefy »
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VC

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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #47 on: February 07, 2009, 04:04:35 am »

The hit list is color-coded in this release.
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mikelish

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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #48 on: February 07, 2009, 05:44:04 am »

first of all thanks. I loved Goldeneye 64 and look forward to playing beta3 more

here are my suggestions after playing beta3 for a while:

-either have slappers do more damage, or start everyone with a pistol (i died many times without ever getting a weapon)
-single player would rock
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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #49 on: February 07, 2009, 05:57:19 am »

It is a server option to have players start with a pistol. 
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Phadeon

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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #50 on: February 07, 2009, 06:53:29 am »

Whenever you die in the game and you can't hear people chatting because of the noise from your death that needs to be removed ASAP.
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Jonathan [Spider]

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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #51 on: February 07, 2009, 07:04:55 am »

Whenever you die in the game and you can't hear people chatting because of the noise from your death that needs to be removed ASAP.

from what i understand thats a sound bug from valves hard code not much we can do about that.
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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #52 on: February 07, 2009, 09:58:37 am »

New remakes of the original GE music, maybe some rock or techno remixes?
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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #53 on: February 07, 2009, 03:49:34 pm »

Walking speed needs to be a little faster, like it was in BETA 1.1
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Rodney 1.666

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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #54 on: February 07, 2009, 04:06:15 pm »

Yeah, think I brought up a few too many things in the last "input" thread. BETA 3 is balls-to-the-walls awesome even without the few things that are missing. ;D

*copy/pastes*
*edits*


Alrighty then.

-Dual-wielding weapons. However, there needs to be some sort of requirement that needs to be met before someone can be holding two. Otherwise, everyone will just pick up two and then everyone's spraying everything guns akimbo.

Models:

-Trevelyan
-Natalya

Maps:

-Bunker i
-Bunker ii
-Subterranean Caverns

Weapons:


-Rocket launcher
-Grenade launcher
-Laser
-Tazer
-The tank?




In specific maps, another version of the antenna cradle would be awesome.
I like the current one. It works well.
However, there are several things that could always be improved.

1. Keeping the three towers with the walkways would still be fine. Or perhaps just having the one walkway on its own? The cable car from the film would be a nice touch as well. (Though that might not work perfectly if there's no base connected to the other end. ::)

2. lulz, Rocking the Cradle just started playing in Winamp.  8)

3. The lower part of the cradle (called the azimuth arm) really ought to extend to a length longer than the main triangular support of the structure. The whole thing looks scrunched...

4. Having the azimuth arm rotate along its track now and then would be kickass.

5. The antenna itself could be longer. It too looks scrunched.
Though I can see why it wouldn't be too terribly long, as it would be a chore getting back up without getting shot by someone looking down.


Just something that would be very rad if created for the final version of the TC.





So, yeah. That's my input.

Thanks for reading.
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mikelish

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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #55 on: February 07, 2009, 04:53:49 pm »

-I run out of ammo often, it autoswitches me to choppers, then I pickup ammo for that gun and it does not autoswitch me back to my gun.   :-[
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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #56 on: February 07, 2009, 05:13:57 pm »

Pick up ammo more frequently, and fire fewer bullets into walls.

When you get ammunition, use a weapon switching key to select the weapon you would like to feed, and use the reload key to insert bullets into its magazine.
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AdamM0

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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #57 on: February 07, 2009, 05:22:49 pm »

-Dual-wielding weapons. However, there needs to be some sort of requirement that needs to be met before someone can be holding two. Otherwise, everyone will just pick up two and then everyone's spraying everything guns akimbo.

I think this is the way the game handled it (or at least Perfect Dark, I forget): you need to pick the same gun from 2 different pickup locations. In other words, if a gun spawn was in say, the felicity bathroom, you would need to get the same gun in another weapon spawn - lets pretend the other pickup is in one of chemical rooms - in order to dual wield them (of course if the weapon is non-dual wieldable, or only has one spawn then nothing happens).   If a player picks up the gun from a player, they won't get another gun - it will give you just ammo as normal. Also, a player will never be able to dual wield a weapon by picking the gun up from a single weapon spawn. I'm not sure if this is actually possible in source, but thats how it was handled on console.
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Rodney 1.666

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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #58 on: February 07, 2009, 05:29:26 pm »

the felicity bathroom,

If you're playing PD``. ;)


That makes sense.
I do know that in single player, you can only get a second weapon if you take them from a enemy using two, and you have to grab theirs specifically.

...I don't know why I brought that up. Just saying.
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Re: [Dev's Ask Fans] What do you want in Beta 4?
« Reply #59 on: February 07, 2009, 06:48:16 pm »

In GE007, you would have to find someone wielding two weapons to be able to dual wield. That's why it didn't exist in Multiplayer. There could be implemented some kind of condition, or some "left-handed weapons", so to speak, could be scattered around the map, for example.
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